5.3.13 · D3 · HinglishAdvanced Microarchitecture

Worked examplesVLIW architectures

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5.3.13 · D3 · Hardware › Advanced Microarchitecture › VLIW architectures

Yeh page VLIW architectures ka "har scenario" workbook hai. Parent note ne aapko machine aur do scheduling formulas di thi. Yahan hum unhe use karte hain, ek-ek worked case ke saath, jab tak koi bhi situation aapko surprise na kar sake.

Har cheez usi same 4-slot machine pe chalti hai jo parent note mein thi:

Kisi bhi formula se pehle, teen plain-word ideas jo parent ne use ki thi lekin ab hum unhe earn karenge:

Figure — VLIW architectures

Figure dekho: teen iterations ek doosre ke upar rakhi hain, har ek II cycles se neeche shift ki gayi hai. Chhota II = tightly overlapped = fast. Hamara poora kaam sabse chhota legal II dhundhna hai.


The scenario matrix

Har scheduling question jo aapse pucha ja sakta hai, in cells mein se kisi ek mein aata hai. Neeche ke examples us cell ke label ke saath hain jo woh cover karte hain, aur saath milkar yeh saari cells cover karte hain.

# Cell (kya cheez use alag banati hai) Kya cheez answer force karti hai Example
A Resource-bound, ek scarce unit 1 port ke liye bahut zyada memory ops Ex 1
B Recurrence-bound, dependency cycle dominate karta hai ek value next iteration ko feed karti hai Ex 2
C Tie: ResMII = RecMII dono bounds equal hain Ex 3
D Degenerate: koi loop-carried dependency nahi (Dist = 0) RecMII undefined → resource decide karta hai Ex 4
E Zero parallelism: pure dependent chain (straight-line) II / slot-count collapse ho jaata hai Ex 5
F Limiting case: zyada ALUs add karo — kab fark padna band hota hai? resource ceiling saturate ho jaata hai Ex 6
G Real-world word problem: DSP filter tap English → resources mein translate karo Ex 7
H Exam twist: ek "free" NOP-hiding trap slot count ≠ throughput Ex 8

Do tools jinka hum sahara lete hain, words mein phir se batate hain:


Example 1 — Cell A: ek memory port bottleneck hai


Example 2 — Cell B: ek dependency cycle pace set karta hai

Figure — VLIW architectures

Figure Ex 1 aur Ex 2 ko contrast karta hai: same II = 3, lekin ek hardware ki wall hai (memory port), doosra dependencies ki rope (recurrence). Same number, bilkul alag cause.


Example 3 — Cell C: exact tie


Example 4 — Cell D: degenerate, Dist = 0


Example 5 — Cell E: zero parallelism (straight-line chain)


Example 6 — Cell F: limiting behaviour, ALUs tab tak add karo jab tak kaam na kare

Figure — VLIW architectures

Curve flatten hoti hai: har extra ALU kam help karta hai, phir bilkul nahi jab memory wall ban jaati hai.


Example 7 — Cell G: real-world word problem (DSP filter)


Example 8 — Cell H: exam trap


Recall

Recall Koi recurrence na ho toh memory-bound loop mein

kya set karta hai? Resource bound: ; RecMII 0 hai.

ResMII mein Ceiling isliye aati hai kyunki ::: aap ek unit pe operation ka fraction nahi chala sakte — cycles ko upar round karo. Latency 3, distance 1 wale recurrence ka RecMII hai ::: cycles. Zyada ALUs add karna tab kaam karna band karda hai jab ::: ALU term kisi doosre resource ke level tak (jaise memory port) aa jaati hai, jo phir dominate karta hai. Slot count (issue width) throughput ke barabar hai? ::: Nahi — scarcest replicated resource (aksar 1 memory port) true limit set karta hai. wale dependency cycle ka matlab hai ::: code impossible hai (ek op jo same cycle mein khud pe depend karti hai); sahi code yeh kabhi produce nahi karta.