Look at the figure: the black dot is Earth's centre (our home point), and the arrow reaches out to a spacecraft. That single arrow, r, is the raw material of the whole subject.
Why the topic needs it. Orbital mechanics is entirely about how these arrows change over time. If you cannot picture "an arrow from Earth to the ship", nothing later makes sense.
A component is the shadow the arrow casts on one axis. If r has components (x,y,z) that means: go x along the first axis, then y along the second, then z along the third, and you arrive at the tip.
rwithout the arrow (plain italic) means the length of r: r=x2+y2+z2. That square-root formula is just Pythagoras stretched into 3D.
Positions change. We need words for how fast and how fast the fast is changing.
Why the topic needs it. Newton's law is about acceleration (r¨), and the CW equations are literally three lines of the form "acceleration = stuff". You cannot even read them without knowing ˙ and ¨.
Recall Quick self-check
If x(t)=sin(nt), what is x˙? ::: x˙=ncos(nt) — the derivative of sine, chain-ruled by the inside n.
Why do orbits happen at all? One force: gravity pulling the ship toward Earth.
Why the topic needs it. The whole difficulty of orbital mechanics is that 1/r2 is nonlinear — it curves. The CW trick is to straighten it out near one radius (that is what "linearize" means, §7). See Two-Body Problem for where this force law comes from.
Now specialise: the target spacecraft rides a perfect circle.
Why does a circle need gravity of exactly the right size? Going in a circle requires a constant inward pull (centripetal) of size n2R0. Setting gravity equal to that requirement:
Why the topic needs it.n is the heartbeat of every CW formula — it sets the frequency of the oscillations and appears in every term. And the identity μ/R03=n2 is the algebraic hinge that later makes the target "hover".
Fixed (inertial) frame: you float in deep space watching both ships whirl around Earth. Exhausting to track.
Rotating (LVLH / Hill) frame: you sit on the target and spin with it. Now the target is nailed to the origin and you only watch the nearby chaser drift. This is the docking pilot's view.
The axes of this rotating frame:
x = radial, straight up away from Earth,
y = along-track, the direction of travel ("forward"),
z = cross-track, sideways out of the orbit plane.
Why the topic needs it. CW equations are defined in this frame. The price of the convenient view is two invented "fake" forces, which we meet next.
When your camera itself spins, straight-line motion looks curved. To keep Newton's law working, you add two correction terms — the standard rotating-frame terms.
Why the topic needs it. These two terms are the entire difference between naive gravity and the CW equations. Coriolis is why "burn toward the target" fails; centrifugal is what cancels the leftover gravity to let the target hover.
The last tool. Gravity's 1/r2 is curvy; CW wants straight-line (linear) equations.
Concretely, for small x we use the first-order Taylor expansion (see Linearization and Taylor Expansion):
(R0+x)−3≈R0−3(1−R03x).
We keep the constant and the term linear in x; anything with x2 or higher is "too small to matter" when x≪R0.
Why the topic needs it. This single approximation is what converts intractable orbital gravity into three clean linear ODEs. It is also the topic's Achilles heel: it holds only for small separations and near-circular orbits — otherwise you need the Tschauner–Hempel Equations. Once you have linear equations, the whole solution can be packaged as a State Transition Matrix.
Read it as: raw arrows and their rates + gravity + a circular orbit give you n; a rotating frame spawns the two fake forces; linearizing gravity + adding those forces = the CW equations.
Test yourself — you are ready for the parent note only if you can answer all of these out loud.
What does the arrow on r signify, versus plain r?
r is a direction-carrying arrow (position); plain r is just its length, r=x2+y2+z2.
What do one dot and two dots mean?
One dot x˙ = velocity (rate of change per second); two dots x¨ = acceleration (rate of change of the velocity).
What is μ and why is gravity 1/r2?
μ=GM bundles Earth's mass and the gravitational constant; the pull spreads over a sphere's area, so doubling distance quarters it — inverse square.
Where does n=μ/R03 come from?
Set gravity μ/R02 equal to the centripetal need n2R0 for a circle and solve — it is Kepler's third law.
Why use a rotating frame instead of a fixed one?
So the accelerating target stays pinned at the origin and only the small relative motion of the chaser is left to track.
Name the two fictitious forces and when each acts.
Centrifugal (always, flings outward n2(x,y,0)) and Coriolis (only when moving, deflects sideways, couples x and y).
What does "linearize" mean and when is it valid?
Replace the curved gravity law by its tangent line near R0, keeping only first-order terms; valid when the separation is tiny (x≪R0) and the orbit is near-circular.