Pehle tum Snell's law ki parent derivation padh sako, usse pehle har symbol jo woh use karta hai pehle kuch aisa mean karna chahiye jo tum dekh sako. Yeh page har ek ko absolute zero se build karta hai, us order mein jis order mein woh ek doosre par depend karte hain.
Picture: do dots ek segment se jude hain jisme length d hai; ek chhota runner ise time t mein cover karta hai.
Humein v isliye chahiye kyunki poori "least time" story is baat ke baare mein hai ki light kuch materials mein fast hoti hai aur kuch mein slow. Alag-alag speeds hi woh reason hai ki woh bend karti hai.
Distance ko speed se kyun divide karte hain? Kyunki agar tum har second v metres cover karte ho, toh d metres cover karne ke liye tumhe bas d/v seconds chahiye.
t=vd
Neeche diya figure dekho. Dashed navy line shortest distance hai (A se B tak ek straight line). Solid magenta line least time path hai: yeh boundary ko aage cross karti hai taaki light fast top material mein zyada length spend kare aur slow bottom material mein kam. Boundary par kink exactly woh hai jo Snell's law pin down karegi.
Glass ya paani ke andar, light c se slower hoti hai. Hum "kitna slower" ek number se measure karte hain:
Kyunki Snell's law do materials compare karti hai, hum index ko ek number ke saath tag karte hain yeh batane ke liye ki hum kaunsa material mean kar rahe hain:
Neeche picture: upar c label ki ek bar (full speed), aur uske neeche ek chhoti bar v=c/n — jitna bada n, utni choti bar. Paani ki bar air ki bar se choti hai; glass ki aur bhi choti hai.
Topic ko n (aur dono n1, n2) kyun chahiye: yeh awkward speed v ko c/n ki tarah rewrite karne deta hai, toh medium 1 mein time n1d1/c ban jaata hai aur medium 2 mein n2d2/c. Dekho Refractive Index.
Kyunki t=nd/c aur c ek fixed constant hai, time minimize karna quantity n⋅d minimize karne ke barabar hai. Us quantity ka apna ek naam hai:
Picture: d length ka ek real ruler, lekin material ruler ko n factor se stretch karta hai jab tum "cost" count karte ho. Dekho Optical Path Length.
Kyun: yeh constant c ko har calculation se hata deta hai, toh hum paths ko pure lengths aur indices use karke compare karte hain — koi seconds nahi chahiye.
Derivation trip ko do straight legs mein slice karti hai aur har measurement ko ek naam deti hai.
Neeche figure dekho paancho ek saath dekhne ke liye: a aur b vertical legs hain, x aur w−x total width w ko split karte hain, aur har slanted magenta segment ek ℓ hai.
Angles measure karne ke liye humein ek right triangle chahiye — ek aisa triangle jisme ek square (90∘) corner ho.
Neeche figure dekho. Light ka har leg exactly aisa hi triangle banata hai: ek vertical side (a ya b), ek horizontal side (x ya w−x), aur slanted ray ℓ sabse lambi side ke roop mein.
Topic ko yeh names isliye chahiye kyunki angle ka sine unse bana hai, aur poori derivation in triangles ko read karke khatam hoti hai.
Picture: flagpole (normal) khada hai; ray us se angle θ se door jhukti hai. Pole ke paas ray ka chhota θ hota hai; paani ke saath almost flat ray ka θ90∘ ke paas hota hai.
Picture: A se crossing point tak ki ray ek right triangle ki slanted hypotenuse hai jisme vertical leg a hai (A ki line ke upar height) aur horizontal leg x hai (kitna sideways). Iska length a2+x2=ℓ1 hai.
Topic ko yeh isliye chahiye: yeh har straight path length ℓ ko us ek cheez ke terms mein likhta hai jo light choose kar sakti hai — crossing point x.
Yeh tool kyun? Kyunki "least time" matlab "U ka bottom" hai, aur "bottom, jahan curve flat ho" ka mathematical naam woh jagah hai jahan derivative zero ho. Derivative exactly woh spot find karne ki machine hai, bina guess kiye. Yeh poori derivation ka ek calculus step hai — aur yeh total time T par act karta hai, kisi ek leg par nahi.
T mein c aur optical path length dono ke do arrows note karo: T=OPL/c, toh constant c definition se kabhi drop nahi hota — sirf baad mein, jab dT/dx=0 ke dono sides ek 1/c share karte hain jo cancel ho jaata hai.