2.1.22 · D1Analytical Mechanics

Foundations — Inertia tensor — principal axes, principal moments

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This is a prerequisites page. Before you can read the parent note, you need to own every symbol it throws at you. We go one at a time, each anchored to a picture, each building on the last.


0. The absolute starting point: a rigid body

Picture a brick glued together from millions of tiny mass-dots. If the brick turns , every dot turns . That single fact is what makes the whole theory possible — see Rigid body rotation.

The figure below draws this: faint dots are the "before" brick, bright dots the "after". Look at the yellow and green arrows — a corner dot and an inner dot swing through the same angle around the fixed red origin. Nothing stretches; only orientation changes.

Figure — Inertia tensor — principal axes, principal moments

1. Position vector , basis vectors, and length

The little arrow on top always means "this is a vector — it has a direction, not just a size."

Why the topic needs this: the inertia tensor is built from where each particle sits, i.e. from its components . No positions, no tensor.


2. Mass: , the sum , the density , and the integral

For a smooth solid body there are infinitely many infinitely-small chunks. Adding infinitely many tiny pieces is exactly what an integral does. To make sense of the mass of an "infinitely small chunk," we need one more idea: density.

Why the topic needs this: the entries of are mass-weighted sums of coordinate products. For a solid body you compute them as volume integrals over — exactly how the parent's cube example gets .


3. Angular velocity — the spin arrow

The figure shows the disc spinning (green circulation arrows) while the single yellow arrow stands straight up the axis — its direction is the axis, its length is the rate.

Figure — Inertia tensor — principal axes, principal moments

Why the topic needs this: is the input to the inertia tensor. reads "feed the spin arrow in, get the momentum arrow out."


4. The cross product — geometry and components

Two arrows can be multiplied in a way that produces a third arrow. We need it twice: for velocity () and for angular momentum ().

In the figure, blue and green lie in the page; the yellow shaded parallelogram is their area; the red dot-in-a-circle is pointing straight out of the page — perpendicular to both.

Figure — Inertia tensor — principal axes, principal moments
Recall Quick check: cross product of parallel arrows

If then , so , so . A particle sitting on the spin axis () therefore has — it doesn't move. Correct: the axis is stationary.


5. The dot product

Why the topic needs it: the derivation of produces the term . The dot collapses to one number that then re-scales .


6. Angular momentum — the spin's "amount of turning"

Why the topic needs it: is the output of the inertia tensor. The entire topic exists to answer: given the spin , what is ?


7. The tensor components — the general formula, up front

The parent note fills a grid with entries labelled , and so on. Here is exactly what each label means, before you ever meet it in the derivation. The two subscripts and each stand for one of the axes ; is the entry in row , column .

Unpacking that one formula gives every entry the parent uses:


8. A matrix and matrix–vector multiply


9. Diagonal, symmetric, identity — three matrix shapes


10. Eigenvalue, eigenvector — the special arrows


11. The prerequisite map

Rigid body: fixed distances

Position vector r

Basis vectors i j k

Length r and squares x2 y2 z2

Mass m_a sum and density rho dV

Angular velocity omega spin arrow

Cross product v = omega cross r

Angular momentum L = r cross m v

Dot product

Tensor components I_ij formula

Symmetric matrix

Matrix times vector L = I omega

Eigenvalues and eigenvectors

Principal axes and principal moments


Equipment checklist

Self-test: can you answer each before opening the parent note?

What does the arrow on mean and what is without an arrow?
is a direction+length (a vector, position); plain is just the distance, a single number.
What do the basis vectors mean and what does a hat signal?
They are unit (length-1) arrows along the axes; a hat marks "this vector has length 1, direction only." Any vector is .
When do you use versus ?
for discrete point masses; (with ) for a continuous solid body — same "add it all up" idea.
What two facts does the single arrow encode?
Its direction = the rotation axis (right-hand rule); its length = the spin rate.
What kind of object does the cross product output, and the dot product?
Cross → a new vector perpendicular to both (components ); dot → a single number measuring alignment.
Why is perpendicular to the axis?
The cross product is always perpendicular to both inputs, and a spinning particle moves in a circle around the axis.
Write the general inertia-tensor component .
; diagonal → moments etc., off-diagonal → products .
What is special about a diagonal matrix acting on a vector?
It only stretches each component — it never tilts the arrow.
Why is the inertia tensor symmetric?
The off-diagonal is unchanged if you swap and , so .
State the eigenvector equation, including what the hat and mean.
; is a unit-length principal-axis direction, the principal moment — the spin direction where .

Once every line is easy → go to the parent note.