2.1.3 · D1Analytical Mechanics

Foundations — Kinetic energy in generalized coordinates

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This is the ground floor. If the parent note ever wrote a symbol you couldn't say out loud, it lives here, defined and drawn.


1. A particle, its position, and the arrow

The picture: an arrow from a chosen corner of the room to the ball. Look at figure s01 — the arrow and its three shadow-lengths on the walls.

Figure — Kinetic energy in generalized coordinates

Why the topic needs it: everything downstream is "where is the particle, and how fast is that arrow changing?" We cannot talk about energy until we can point at position.

The subscript in just labels which particle: is particle 1, particle 2, and so on up to for particles. The bold typeface always means "this is an arrow (a vector), not a single number".


2. The dot — velocity as a rate of change

Why a dot and not ? Pure shorthand — in mechanics almost every derivative is with respect to time, so Newton's dot saves ink. (two dots) would be acceleration, but the parent topic never needs it.

The picture: stand the particle at one instant, then a heartbeat later; the tiny arrow connecting the two positions, divided by that tiny time, is . It points along the direction of travel and its length is the speed.


3. The dot product — turning two arrows into one number

The special case we use most is an arrow dotted with itself: the length-squared, i.e. speed-squared. That is why kinetic energy is written — it is dressed in vector clothes.

The picture: figure s02 shows two arrows and the two things the dot product measures — how much one lies along the other, and (when equal) the plain squared length.

Figure — Kinetic energy in generalized coordinates

4. Kinetic energy and the we start from

The picture: every ball carries a little energy bag proportional to its mass times its speed-squared; is all the bags emptied into one pile. Nothing here is mysterious — it is Newtonian energy. The whole art of the parent note is rewriting the using better coordinates.


5. Generalized coordinates — the "natural" description

Why and not ? A single free particle needs 3 numbers; of them need . But constraints (a bead trapped on a wire, a pendulum of fixed length) forbid most of those. The number that actually survives is often much smaller. See Generalized coordinates and constraints.

The picture: figure s03 — a bead on a bent wire. Its full room-position needs , but along the wire one number (arc length) says everything. That one number is a generalized coordinate.

Figure — Kinetic energy in generalized coordinates

The index in just labels which generalized coordinate we mean; (with the dot) is that coordinate's rate of change — the "speed along that natural direction".


6. The position map — the dictionary between worlds

The extra slot (time) appears only when a constraint is itself being moved on a schedule we impose from outside — a wire someone is spinning, a support being raised. Such a constraint is called rheonomic (moving). If nothing external moves the constraint, is absent and the constraint is scleronomic (rigid, time-frozen).

The picture: two dials ( and, if present, a clock ) feeding into a machine that spits out the room-arrow .


7. Partial derivatives and

The straight- derivative changes everything at once; the curly- derivative changes one thing, holding the rest fixed. We need the curly one because our map has several inputs.

Two flavours matter:

  • — motion caused by you turning coordinate .
  • — motion caused by the constraint moving on its own (only nonzero for rheonomic systems).

Why the topic needs both: the velocity of the particle is the sum of "motion I command through the " plus "motion the moving constraint forces on me". That split is literally the parent note's Step 1.


8. The chain rule — how a velocity is assembled

Read it as a sentence: total room-velocity (for each dial: "which way it pushes me" "how fast I'm turning it") summed up, ("which way the moving constraint drags me").


9. Double sums and the mass matrix

When we square the chain-rule velocity, products appear for every pair . Writing means "sum over all ordered pairs and ". Each such term carries a coefficient a table of numbers (a matrix) indexed by two labels.

is symmetric (, because the dot product doesn't care about order) and positive-definite (real motion always costs positive energy).


Prerequisite map

Position arrow r

Velocity r-dot

Dot product gives speed squared

Kinetic energy T equals half m v squared

Generalized coordinates q

Position map r of q and t

Partial derivatives of r

Chain rule for r-dot

T in generalized coordinates

Double sum and mass matrix M

T equals T2 plus T1 plus T0

Each arrow means "you must understand the tail before the head makes sense." The two streams — the energy stream (left) and the coordinate stream (right) — meet at the topic itself.


Equipment checklist

Test yourself: cover the right side, answer, reveal.

What does the arrow represent, physically?
The arrow from a fixed origin to the particle; its three numbers are the right/forward/up distances.
What does an overdot mean, e.g. in ?
Rate of change per second — here the velocity, how fast the position arrow is moving.
Compute for .
, which is speed-squared (so speed ).
Why do we use the dot product to write kinetic energy?
Because gives direction-blind speed-squared — exactly what needs.
What is a generalized coordinate, in one line?
Any independent number (length OR angle OR arc-length) that helps fix the system's arrangement, with constraints already accounted for.
When does the position map contain explicitly?
Only for rheonomic constraints — when something externally moves the constraint on a schedule.
Difference between and ?
changes everything at once; nudges only while freezing all other inputs.
State the chain rule for .
.
What are the two properties of the mass matrix ?
Symmetric () and positive-definite.
Why does the survive in ?
Because off-diagonal pairs are counted twice in the double sum; the half corrects that.