1.4.12 · D4 · HinglishMomentum & Collisions

ExercisesSystems with variable mass — rocket equation derivation preview

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1.4.12 · D4 · Physics › Momentum & Collisions › Systems with variable mass — rocket equation derivation prev

Yeh page ek self-testing ladder hai. Har problem ek difficulty level par hai (L1 → L5). Pehle solution collapse karke try karo, phir [!recall]- block kholo aur har step check karo. Is sab ke liye jo bhi physics chahiye woh parent note mein hai: the rocket-equation preview.

Symbols ke baare mein ek reminder taaki kuch bhi pehle se use na ho:


Level 1 — Recognition

Recall Solution
  • m/s (exhaust velocity rocket ke relative measure ki jaati hai).
  • kg/s (burn rate).
  • kg ("wet mass" = fuelled = start).
  • kg ("dry mass" = empty = end).
  • Mass ratio .

Humne kya kiya: rozmarra ke engineering words ko apne symbols se match kiya. Abhi kuch compute nahi kiya — sirf recognition.

Recall Solution

Yeh formula kyun: thrust woh reaction force hai jo mass ko backward throw karne se milti hai. Har second, kg, m/s rocket ke relative se jaata hai, toh momentum kg·m/s per second ki rate se jaata hai — aur force hai hi momentum per second (Impulse–Momentum Theorem).


Level 2 — Application

Recall Solution

Koi external force nahi, toh Tsiolkovsky directly apply hota hai: kyun: har kg burn hone se bacha hua, chhota mass aage dhakelta hai, toh payoff compound hota hai — integrate karne se milta hai. Rest se shuru kiya, toh final speed m/s. mass burn kiya phir bhi sirf gain hua — log kanji hai.

Recall Solution

Current mass kyun: acceleration hamesha abhi ke mass ka use karta hai. Jaise girta hai, badhta hai chahe thrust constant ho.


Level 3 — Analysis

Recall Solution

Tsiolkovsky se shuru karo aur use invert karo — hum jaante hain aur ratio chahiye: Exponentiate kyun: aur ek doosre ko undo karte hain — ratio ko log se bahar nikalne ke liye, dono sides ko ki power mein raise karo (Logarithms and Exponential Growth). Fuel fraction . Toh rocket ka lagbhag 86.5% fuel hona chahiye — yahi "tyranny of the rocket equation" action mein hai.

Recall Solution

1-D near-Earth equation (parent se) yeh hai: Hover ka matlab hai, toh thrust weight balance karta hai: Thrust-to-weight ke liye, thrust hona chahiye: Kyun: thrust-to-weight ratio burn rate ko linearly scale karta hai, kyunki thrust mein linear hai.


Level 4 — Synthesis

Recall Solution

(a) Single stage: (b) Stage 1 ( burns karta hai, toh jettison se pehle uska final mass kg hai): Phir kg empty casing drop karo (koi momentum change nahi — yeh rocket ki speed par jaata hai). Stage 2 ab kg se shuru hota hai: Total: Staging kyun jeetta hai: single stage mein tum bhaari empty tank poore raaste kheeenchte ho. Mid-flight mein dead mass drop karne ka matlab hai baad ka fuel ek halke vehicle ko dhakelta hai — log tumhe reward karta hai. Same total structure, m/s zyada .

Recall Solution

(i) Constant burn, toh mass linearly girta hai: . Burnout jab ho: (ii) Deep space mein, . substitute karo: Burnout s par: kg, Shape (figure dekho): pehle slowly badhta hai (bhaari rocket) aur end ki taraf steep hota jaata hai (halka rocket, same thrust ⇒ bada acceleration). Yeh straight line nahi hai — acceleration badhta hai.

Figure — Systems with variable mass — rocket equation derivation preview

Level 5 — Mastery

Recall Solution

Constant gravity ke saath 1-D equation yeh hai: Burn par integrate karo. Thrust term Tsiolkovsky log tak integrate hota hai; gravity term tak integrate hota hai (burn time par ek steady drain). Result: Gravity term sirf kyun hai: mein, se divide karne par gravity piece reh jaata hai, jiska burn par integral simply hai — yeh is baat se independent hai ki mass kaise change karta hai. Burn time: Ideal : Gravity loss: Sach mein burnout speed: Gravity ne m/s chura liya — ideal ka lagbhag 38%. Isliye launches hard aur fast burn karte hain (chhota ) aur jaldi horizontal ho jaate hain: ko chhota karne ke liye.

Recall Solution

ke liye Tsiolkovsky invert karo: Fuel chahiye Iska matlab: kg payload+structure ko m/s se move karne ke liye tonnes fuel carry karna padega — dry mass ka se zyada. Kyunki ratio hai, upar push karne se (ya neeche) fuel budget exponentially badh jaata hai. Yahi tyranny hai, quantified.


Recall Har level ke liye one-line self-check

L1 — rocket ke relative hai ::: ek engine property, ~2000–4500 m/s, ground speed nahi. L2 — acceleration kaun sa mass use karta hai ::: current mass, toh badhta hai jaise fuel burns hota hai. L3 — Tsiolkovsky ko kaise invert karo ::: (log undo karne ke liye exponentiate karo). L4 — staging single stage ko kyun beat karta hai ::: mid-flight mein dead mass drop karne se baad ka fuel ek halke vehicle ko dhakelta hai. L5 — gravity loss barabar hai ::: , ideal se ek baar subtract karo.