Ek event kuch bhi hai jo ek definite jagah aur time par hota hai, jaise "ek patakha position r par time t par phatata hai". Alag-alag observers usi same event ko alag-alag numbers se label karte hain.
S′ ("train"/primed frame) origin O′ ke saath, jo S ke relative constant velocityV
se move kar raha hai.
Arrange karo ki origins t=0 par coincide karein, aur clocks same padhein: t′=t.
Step 1 — O′ ko S se dekho.
Kyunki O′O se shuru hota hai aur V se move karta hai, time t ke baad yeh Vt par hoga.
Yeh step kyun? Yeh bas moving origin ke liye "distance = velocity × time" hai.
Step 2 — Vectors ko add karo.
Kisi bhi event ke liye jo S mein r par hai aur S′ mein r′ par, O se event ki position barabar hai (O ke relative O′ ki position) + (O′ ke relative event ki position):
r=Vt+r′
Yeh step kyun? Yeh vectors ke liye head-to-tail rule hai — pure geometry, abhi tak koi physics nahi.
Step 3 — Primed coordinates ke liye solve karo aur time assumption add karo.
t′=t wali line — absolute (universal) time — woh hidden assumption hai jo is transformation ko Galilean define karti hai.
Step 4 — Velocities paane ke liye differentiate karo.r′=r−Vt ka dtd lo, yaad rakhte hue ki t′=t isliye dt′d=dtd aur V constant hai:
u′=u−V
Yeh step kyun? Velocity position ki time-derivative hai; position rule ko differentiate karna hi velocity rule hai.
Do cars head-on approach kar rahi hain, dono 30 m/s se road ke relative. Forecast: car B ke frame mein car A ki speed kya hai?
Verify:uA/B=uA−uB use karo. East ko positive lo: uA=+30,
uB=−30. Phir uA/B=30−(−30)=60 m/s. Closing speed road-speeds ka sum hai kyunki woh opposite direction mein move kar rahi hain.
Socho tum ek smoothly chalti train mein ho aur tum ek ball seedhi upar uchhalte ho. Tumhare liye woh seedhi upar jaati hai aur seedhi neeche aati hai. Lekin platform par tumhara dost dekhta hai ki ball upar-neeche jaate hue train ke saath aage move karti hai — unhe ek curve dikhta hai! Tum dono alag-alag paths aur alag-alag speeds dekhte ho. LEKIN yahan cool part hai: tum dono is baat par agree karte ho ki ball kitni fast speed up ya slow down hoti hai (uska acceleration). Yeh shared agreement hi wajah hai ki physics ke same rules train mein aur ground par kaam karte hain. "Galilean transformation" bas woh recipe hai jo tumhari numbers ko tumhare dost ki numbers mein turn karti hai: positions ko "train-speed × time" se shift karo, aur time same rakho.