1.1.14 · D3 · Physics › Measurement, Vectors & Kinematics › Average velocity vs instantaneous velocity
Intuition Yeh page kis liye hai
Parent note ne ideas build kiye. Yeh page un ideas ke har tarah ke situations ko dhundh ke laati hai — har sign, har zero, har trap — aur har ek ko poora work out karti hai. Goal yeh hai: is page ke baad koi bhi velocity question tumhe surprise nahi kar sakta, kyunki tum uski shape pehle se dekh chuke ho.
Kuch bhi compute karne se pehle, ek reminder plain words mein. Position r ( t ) = "cheez t time par kahan hai." One dimension mein hum sirf x ( t ) likhte hain, ek signed number: positive matlab ek taraf (jaise, right/east), negative matlab doosri taraf. Displacement Δ x = x ( end ) − x ( start ) start se finish tak ka net arrow hai. Do operations se hume velocity milti hai:
Speed ek alag cheez hai, aur kyunki Cases C, D, H, I usi par depend karte hain, hum ise abhi pin down karte hain:
Average speed hai total path length divided by total time :
avg speed = total time total distance travelled = Δ t ∑ ∣ leg lengths ∣
Yeh ek scalar hai (koi direction nahi) aur, ∣ v a v g ∣ ke unlike, yeh har metre chalna count karta hai, backtracking bhi shamil hai. Dekho Distance vs displacement aur Average speed vs instantaneous speed .
h vs Δ t
Limits mein hum time window ko shrink karte hain. Us window ko Δ t kehna ya h kehna purely ek naming choice hai: dono ka matlab hai "ek chhota time gap jo hum zero tak jaane dete hain." Yeh page default mein Δ t use karta hai aur h wahan use karta hai jahan algebra chhota rehta hai — yeh dono interchangeable hain.
Har velocity problem in case classes mein se ek hai (ya inka blend). Table mein yeh listed hain; har row neeche ek example se covered hai.
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Case class
Tricky kya banata hai
Covered by
A
Ek direction mein motion, positive x
baseline — intuition build karo
Ex 1
B
Ek direction mein motion, negative velocity
answer ka sign
Ex 2
C
Reversal (turn around karna)
∥ v a v g ∥ = avg speed; v = 0 at turn
Ex 3
D
Zero displacement (round trip)
v a v g = 0 but avg speed = 0
Ex 4
E
Degenerate : interval ek point tak shrink ho
limit ki zaroorat kyun hai
Ex 5
F
Instant v from the definition (no shortcut)
derivative prove karna
Ex 6
G
Midpoint theorem for uniform acceleration
v a v g = v ( t mi d )
Ex 7
H
Real-world word problem (multi-leg trip)
words ko Δ x , Δ t mein translate karna
Ex 8
I
Exam twist : given v a v g , find unknown time
reverse-solving
Ex 9
J
Turning-point case, graph-read
flat tangent, sign flip of v
Ex 10
Hum poore mein Slope and tangent in calculus , Position-time graphs , Distance vs displacement aur Equations of motion under uniform acceleration par depend karte hain.
Ek runner ki position hai x ( t ) = 4 t (metres, seconds) 0 ≤ t ≤ 5 ke liye. [ 0 , 5 ] par v a v g aur v ( t ) nikalo.
Forecast: position ek straight line hai. Guess karo: kya v a v g aur instantaneous v same number honge?
x ( 0 ) = 0 , x ( 5 ) = 20 . Yeh step kyun? Secant build karne ke liye humein dono endpoints chahiye.
v a v g = 5 − 0 20 − 0 = 4 m/s. 5 se divide kyun? Woh hai Δ t = 5 − 0 , jo "metres per second" deta hai.
v ( t ) = d t d ( 4 t ) = 4 m/s. Constant kyun? Straight line ka slope kabhi nahi badlata.
Verify: Units hain m/s ✓. Kyunki graph ek line hai, secant = tangent har jagah, isliye v a v g = v ( t ) = 4 . Forecast confirmed. Yeh baseline hai: constant velocity matlab average aur instantaneous agree karte hain.
Figure — position line, uska secant [ 0 , 5 ] par (dashed coral), aur note ki yahan secant = tangent, slope 4 m/s :
Ek drone ki position hai x ( t ) = 10 − 3 t (metres). [ 0 , 2 ] par v a v g aur v ( t ) nikalo. Sign ka kya matlab hai?
Forecast: drone x = 10 se start karta hai aur x decrease karta hai. Compute karne se pehle v ka sign guess karo.
x ( 0 ) = 10 , x ( 2 ) = 10 − 6 = 4 . Kyun? Secant ke liye endpoints.
Δ x = 4 − 10 = − 6 m. Negative kyun? Yeh chhote x ki taraf gaya (leftward).
v a v g = 2 − 6 = − 3 m/s. Minus kyun rakhen? Velocity ek vector hai; sign hi direction hai.
v ( t ) = d t d ( 10 − 3 t ) = − 3 m/s. Kyun? Neeche jaati line ka slope.
Verify: Speed = ∣ v ∣ = 3 m/s ✓. Negative sign batata hai "− x direction mein move kar raha hai," exactly match karta hai ki x ghata. Dekho Distance vs displacement : distance travelled hai + 6 m, displacement hai − 6 m.
x ( t ) = t 2 − 4 t (metres) on [ 0 , 4 ] . [ 0 , 4 ] par v a v g , total distance, average speed , aur jis instant particle turn karta hai woh nikalo.
Forecast: parabola neeche dip karti hai phir wapas aati hai. Guess karo: kya ∣ v a v g ∣ yahan average speed ke barabar hoga?
v ( t ) = d t d ( t 2 − 4 t ) = 2 t − 4 . Pehle kyun? Turning point wahan hai jahan v = 0 .
v = 0 ⇒ 2 t − 4 = 0 ⇒ t = 2 s. Kyun? Reversal par tangent flat hota hai (dekho Slope and tangent in calculus ).
Endpoints: x ( 0 ) = 0 , x ( 4 ) = 16 − 16 = 0 . Toh Δ x = 0 . Yeh matter kyun karta hai? Net displacement zero hai chahe bahut move kiya ho.
v a v g = 4 0 = 0 m/s. Zero kyun? Yeh wahan khatam hua jahan se shuru hua.
Distance: t = 0 se 2 tak yeh x ( 2 ) = 4 − 8 = − 4 tak jaata hai (4 m move kiya). t = 2 se 4 tak wapas 0 par (aur 4 m). Total = 8 m. t = 2 par split kyun? Distance ko har unidirectional leg ki path lengths add karni chahiye.
Average speed = 4 8 = 2 m/s (upar di gayi definition use karke). v a v g se kyun alag? Speed path length use karta hai; velocity net arrow use karta hai.
Verify: ∣ v a v g ∣ = 0 ≤ 2 = avg speed ✓ (universal law ∣ v a v g ∣ ≤ avg speed ka ek instance). Turning point t = 2 par: x = − 4 parabola ka lowest point hai ✓.
Figure — parabola x = − 4 tak dip karti hai, [ 0 , 4 ] par zero-slope secant (dashed), turn t = 2 par flat tangent (mint), aur do equal 4 -m legs (butter) :
Tum 60 s mein 300 m north cycle karte ho, 0 s pause karte ho, phir 40 s mein 300 m south. Poore trip ke liye v a v g aur average speed nikalo.
Forecast: tum wapas ghar par ho. Aage padhne se pehle v a v g guess karo.
Net displacement = + 300 − 300 = 0 m. Kyun? North aur south ek vector sum ke roop mein cancel ho jaate hain.
Total time = 60 + 40 = 100 s. Kyun add karein? Time hamesha accumulate hota hai.
v a v g = 100 0 = 0 m/s. Zero kyun chahe tum move kiye? Velocity sirf start-to-end dekhti hai.
Total distance = 300 + 300 = 600 m. Magnitudes kyun add karein? Distance direction ignore karta hai (upar average-speed definition).
Average speed = 100 600 = 6 m/s. Nonzero kyun? Path length real hai chahe wapas aa jao.
Verify: v a v g = 0 , avg speed = 6 m/s, aur 0 ≤ 6 ✓. Yeh classic hai "averages journey chhupa lete hain."
x ( t ) = t 2 ke liye, [ 3 , 3 ] interval use karke t = 3 par velocity paane ki koshish karo. Kya hota hai, aur limit kaise rescue karti hai?
Forecast: guess karo Δ t Δ x kya karta hai jab dono times same hon.
[ 3 , 3 ] try karo: Δ x = x ( 3 ) − x ( 3 ) = 0 aur Δ t = 3 − 3 = 0 . Toh v a v g = 0 0 . Yeh useless kyun? 0/0 undefined hai — ek single instant ka koi interval nahi average karne ke liye.
Instead ek tiny window [ 3 , 3 + h ] shrink karo, jahan h humara chhota time gap hai (Δ t jaisi role). x ( 3 + h ) − x ( 3 ) = ( 3 + h ) 2 − 9 = 6 h + h 2 . h = 0 kyun rakhen? Tabhi hum divide kar sakte hain.
v a v g = h 6 h + h 2 = 6 + h . h cancel kyun? Legal hai kyunki limit se pehle h = 0 hai.
h → 0 karo: v ( 3 ) = 6 m/s. Ab h = 0 set karna allowed kyun? Awkward 0/0 gone hai; 6 + h h = 0 par perfectly defined hai.
Verify: Shortcut v ( t ) = 2 t , toh v ( 3 ) = 6 ✓. Limit exactly woh tool hai jo ek forbidden 0/0 ko ek real number mein badalta hai — yahi reason hai instantaneous velocity ek derivative hai.
Figure — parabola x = t 2 teen secants ke saath t = 3 se (coral h = 1.2 , butter h = 0.6 , mint h = 0.2 ) slope 6 ki dashed tangent par collapse karte hue :
x ( t ) = 2 t 3 (metres). Sirf limit definition use karke v ( t ) nikalo, phir t = 1 par evaluate karo.
Forecast: power rule predict karta hai 6 t 2 . Aao honestly prove karein. (Hum yahan Δ t use karte hain; yeh exactly wahi role play karta hai jo h ne Example 5 mein kiya.)
x ( t + Δ t ) = 2 ( t + Δ t ) 3 = 2 ( t 3 + 3 t 2 Δ t + 3 t Δ t 2 + Δ t 3 ) . Poora expand kyun? Hume isolate karna hai jo division ke baad bachta hai.
x ( t ) = 2 t 3 subtract karo: numerator = 6 t 2 Δ t + 6 t Δ t 2 + 2Δ t 3 . Kyun? 2 t 3 terms cancel ho jaate hain.
Δ t se divide karo: 6 t 2 + 6 t Δ t + 2Δ t 2 . Legal kyun? Pre-limit Δ t = 0 hai.
Δ t → 0 : v ( t ) = 6 t 2 . Last do terms kyun vanish hoti hain? Har ek abhi bhi ek Δ t factor carry karta hai.
v ( 1 ) = 6 ( 1 ) 2 = 6 m/s.
Verify: Power rule: d t d ( 2 t 3 ) = 6 t 2 ✓; v ( 1 ) = 6 ✓. Acceleration as derivative of velocity machinery se match karta hai.
Constant acceleration ke under x ( t ) = 2 t 2 + t (toh a constant hai). Dikhao ki [ 2 , 6 ] par v a v g midpoint t = 4 par v ke barabar hai.
Forecast: parent note ne claim kiya yeh ek theorem hai, luck nahi. v a v g aur v ( 4 ) alag alag predict karo, phir compare karo.
x ( 2 ) = 8 + 2 = 10 , x ( 6 ) = 72 + 6 = 78 . Kyun? Endpoints.
v a v g = 6 − 2 78 − 10 = 4 68 = 17 m/s. 4 se divide kyun? Δ t = 4 s.
v ( t ) = d t d ( 2 t 2 + t ) = 4 t + 1 . Linear kyun? Constant acceleration ⇒ velocity linearly grow karti hai.
Midpoint t mi d = 2 2 + 6 = 4 . v ( 4 ) = 16 + 1 = 17 m/s. Midpoint check kyun? Ek linear v ( t ) ke liye, uska average ek interval par exactly middle time par baithta hai.
Midpoint rule generally kyun hold karta hai. Jab bhi velocity linear ho, v ( t ) = m t + c (yahan m = 4 , c = 1 ). Linear v se kyun start karein? Constant acceleration matlab v equal amounts mein equal times mein change karta hai — yeh precisely ek straight line ka graph hai. Average velocity total displacement over Δ t hai; displacement kyun laayein? kyunki v a v g = Δ x /Δ t definition se hai, aur total displacement v ( t ) graph ke neeche ka area hai (yeh area-equals-displacement fact Equations of motion under uniform acceleration se aata hai — velocity accumulated over time hi distance covered hai). Toh [ p , q ] par,
v a v g = q − p 1 ∫ p q ( m t + c ) d t = q − p 1 [ 2 m t 2 + c t ] p q = 2 m ( p + q ) + c .
Yeh average-value formula kyun? Area ∫ p q v d t ko width q − p se divide karna exactly "total displacement over total time" hai — v a v g ki definition integral ke saath likhi gayi. Meanwhile v midpoint par hai v ( 2 p + q ) = m ⋅ 2 p + q + c = 2 m ( p + q ) + c — identical . Toh equality kisi bhi linear v ( t ) ke liye, yaani kisi bhi uniform acceleration ke liye, forced hai.
Verify: 17 = 17 ✓, aur general formula deta hai 2 4 ( 2 + 6 ) + 1 = 16 + 1 = 17 ✓.
Ek commuter 15 min mein 12 km east drive karta hai, ek light par 5 min ruka rehta hai (koi motion nahi), phir 10 min mein 8 km west. Poore journey ke liye (a) average velocity aur (b) average speed nikalo, km/h mein.
Forecast: stop time add karta hai par koi distance nahi. Guess karo kya yeh averages ko raise ya lower karta hai.
Net displacement = + 12 − 8 = + 4 km (east). Signed sum kyun? East + , west − .
Total time = 15 + 5 + 10 = 30 min. Stop include kyun? Time rukne par bhi chalta rehta hai.
Units-ke-ratio method se hours mein convert karo: 30 min × 60 min 1 h = 60 30 h = 0.5 h . Yeh trick kyun? 1 ke barabar fraction se multiply karna (60 min 1 h ) "min" unit cancel karta hai aur "h" bacha deta hai.
v a v g = 0.5 h 4 km = 8 km/h east. Direction kyun? Δ x > 0 matlab net eastward.
Total distance = 12 + 8 = 20 km. Magnitudes kyun add karein? Path length (average-speed definition).
Average speed = 0.5 20 = 40 km/h.
Verify: 8 ≤ 40 ✓ (∣ v a v g ∣ ≤ avg speed ka ek instance). 5 -min stop ne Δ t inflate karke dono averages lower kiye jabki zero distance aur zero displacement add kiya.
Ek train ka constant v a v g = 25 m/s hai ek straight track par aur 1500 m displacement cover karta hai. Phir, doosri leg par, 600 m par 30 m/s average karna hai. Har leg ka time aur overall average velocity nikalo.
Forecast: overall average nahi hai ( 25 + 30 ) /2 . Guess karo kya true answer 27.5 se upar ya neeche hoga.
Leg 1 time: t 1 = v a v g Δ x = 25 1500 = 60 s. Rearrange kyun? v = Δ x /Δ t se, Δ t isolate karo.
Leg 2 time: t 2 = 30 600 = 20 s. Same formula kyun? Same definition, second leg.
Total displacement = 1500 + 600 = 2100 m; total time = 60 + 20 = 80 s. Har ek kyun add karein? Dono legs same direction mein chalte hain, toh unke displacement arrows ek hi taraf point karte hain aur simply add ho jaate hain (koi cancellation nahi); time hamesha leg ke baad leg accumulate karta hai.
Overall v a v g = 80 2100 = 26.25 m/s. 27.5 kyun nahi? Velocities ko average karna galat hai; tumhe total displacement ko total time se divide karna hai, jo har leg ko time se weight karta hai, equally nahi.
Verify: 26.25 m/s, 25 aur 30 ke beech hai, 25 ke kareeb kyunki slower leg par zyada time spend hua (60 s vs 20 s) ✓. Yeh exactly wahi [!mistake] hai jiske baare mein parent note ne warn kiya tha.
Upar throw ki gayi ek ball ka x ( t ) = 20 t − 5 t 2 hai (metres, up ko + maante hue). Kab v = 0 hoga (top), theek pehle aur baad ki velocity, aur launch se landing tak poore flight par v a v g confirm karo.
Forecast: bilkul top par ball momentarily still hoti hai. Guess karo kya poori up-and-down flight par v a v g zero hoga.
v ( t ) = d t d ( 20 t − 5 t 2 ) = 20 − 10 t . Kyun? Position parabola ka slope.
Top: v = 0 ⇒ 20 − 10 t = 0 ⇒ t = 2 s. Kyun? Flat tangent = reversal instant.
Theek pehle (t = 1.9 ): v = 20 − 19 = + 1 m/s (abhi bhi upar ja raha hai). Theek baad (t = 2.1 ): v = 20 − 21 = − 1 m/s (gir raha hai). Signs flip kyun? Direction turning point se guzarte hue reverse hoti hai, chahe t = 2 par exactly v = 0 ho.
Landing: x = 0 ⇒ 20 t − 5 t 2 = 0 ⇒ t ( 20 − 5 t ) = 0 ⇒ t = 4 s. Doosra root kyun? t = 0 launch hai; t = 4 landing hai.
Full-flight displacement = x ( 4 ) − x ( 0 ) = 0 − 0 = 0 , toh v a v g = 4 0 = 0 m/s.
Verify: v ka sign + → − t = 2 par 0 se guzarte hue change hota hai ✓ (yeh myth tod raha hai ki "v = 0 hone par move nahi kar sakte"). v a v g = 0 round-trip flight par, Case D se match karta hai ✓.
Figure — height x ( t ) = 20 t − 5 t 2 vs time, flat top t = 2 par marked (v = 0 ), rising leg labelled v > 0 , falling leg v < 0 , launch aur landing x = 0 par :
Recall Which cell trips people up most?
Case I (exam twist) ::: kyunki ( v 1 + v 2 ) /2 likhne ka temptation wahaan sabse zyada hota hai; fix hai total displacement over total time , jo legs ko time se weight karta hai, equally nahi.
Case C aur Case J mein, turning instant par instantaneous velocity kya hoti hai? ::: exactly 0 (flat tangent), chahe object otherwise move kar raha ho.
Dono averages ko relate karne wala universal law batao. ::: ∣ v a v g ∣ ≤ average speed, kyunki path length ≥ ∣ displacement ∣ ; equality sirf tab jab motion kabhi reverse nahi karta.
Mnemonic Scenario checklist
"Sign, Turn, Zero, Limit." Sign check karo (direction), turn ke liye watch karo (jahan v = 0 ), test karo kya displacement zero hai (round trip), aur jab ek instant poochha jaaye, limit /derivative reach karo. Aur guardrail yaad rakho: ∣ v a v g ∣ ≤ average speed, hamesha.