4.5.20 · D4Linear Algebra (Full)

Exercises — Change of basis matrix

2,228 words10 min readBack to topic

Throughout, is the standard basis of , meaning and — the plain "one step right, one step up" directions. When we write a matrix like we mean: stack the basis vectors as the columns, each written in standard coordinates. That single convention drives everything.

Figure — Change of basis matrix

How to read this figure (we will keep pointing back to it): the orange box on the left holds a coordinate list in -language, the plum box on the right holds the same information in -language, and the teal box at the bottom is the standard- language everyone shares. The small circle in the centre is the one physical arrow that never moves. The three labelled arrows are exactly the translator matrices (orange, ), (teal, ), and their composite (the top edge). Every exercise below is a walk along one or more of these edges — we will name which edge each time.


Level 1 — Recognition

Recall Solution L1.1

WHAT the subscript says: eats -coordinates (they sit on the right, matching the on the right of the arrow) and returns -coordinates. On the figure, this is the top orange-to-plum edge — we start in the orange box and land in the plum box. So the output is — the new () coordinates. The vector itself never moved (it is the fixed centre circle in the figure); only its description did.

Recall Solution L1.2

WHY a single column tells us about : matrix–vector multiplication reads off columns. Feeding the matrix the column selects column , feeding selects column — that is just how the product is defined. So to expose what column means, feed the input that isolates it. The right input is : this is the first old basis vector described in its own basis (one step along , zero along ). Since turns any -coordinate list into its -coordinate list, the output must be spoken in : So column is the old basis vector written in the new basis . Column of is always .


Level 2 — Application

Recall Solution L2.1

WHY no inverse here: the columns of are already written in standard coordinates, so "decode standard" is just multiply by . This is the orange edge (, ) of the figure. Verify by rebuilding the arrow: . ✓

Recall Solution L2.2

WHY an inverse now: we want to go standard , which is the orange edge run backwards in the figure, so we need . For , , so Consistent with L2.1 — as it must be, since we just reversed it. ✓

Recall Solution L2.3

WHY the formula : go -coords standard (orange edge, multiply by ), then standard -coords (teal edge, multiply by ). Chaining the two edges gives the top edge .


Level 3 — Analysis

Recall Solution L3.1

This is a full trip around the figure: orange box teal box () plum box (). Verify (through the teal box): the actual arrow is . Rebuild from : . ✓ Same arrow, two descriptions.

Recall Solution L3.2

WHY the inverse: to translate we run the top edge of the figure backwards — flip the translator card: . , so Verify: arrow from : . Rebuild from : . ✓


Level 4 — Synthesis

Recall Solution L4.1

WHY this formula: to apply while working in -coordinates, decode standard (, the orange edge), apply , then re-encode standard (, orange edge backwards). So — the Similar Matrices relation. The map looks diagonal in this basis — because and happen to be eigenvectors of (eigenvalues and ).

Recall Solution L4.2

WHY change of basis: diagonalizing = choosing the eigenbasis as your new basis; then just stretches along each axis. Eigenvalues: .

  • : , eigenvector .
  • : , eigenvector . Same answer as L4.1 — because "diagonalize" is "change to the eigenbasis."

Level 5 — Mastery

Recall Solution L5.1

Strategy: route everything through the standard basis — orange edge then teal edge. . Verify: arrow . Rebuild from : . ✓

Recall Solution L5.2

WHY it must be zero in every basis: the zero vector is the one arrow of length ; it has no direction to describe, so every basis assigns it the coordinate list . Any change of basis matrix maps (a linear map always fixes the origin — the centre circle of the figure sitting exactly at the origin). This is the boundary case that confirms your matrix is behaving.

Recall Solution L5.3

. Since here (), What it means: the second -axis points downward, so to reach a point that is units up, you must take steps along the downward axis. Geometrically reflects the vertical component — a mirror flip across the horizontal axis. Sign handling matters: pick the basis direction backwards and every second coordinate flips sign.


Connections

  • Coordinate Vectors — every column we pushed through a matrix is a coordinate vector.
  • Basis and Dimension — why the description is unique and reversible.
  • Invertible Matrices — every is invertible (L3.2, L5).
  • Similar Matrices — the L4 sandwich .
  • Eigenvectors and Diagonalization — L4.2, diagonalizing = changing to the eigenbasis.
  • Linear Transformations — passive (coordinates change) vs active (arrows move) views.
Recall Feynman check — say the whole ladder in one breath

Give it the coordinates in one basis, multiply by to get the coordinates in another basis; flip the card () whenever you want to go back the other way; and to see a linear map in a friendlier basis, sandwich its matrix as where holds the new basis vectors — and if that friendlier basis happens to be the eigenbasis, the sandwich comes out diagonal. Throughout, the arrow at the centre of the figure never budges; only our language for it changes.