4.4.1 · D1Multivariable Calculus

Foundations — Functions of several variables — graphs, level curves, level surfaces

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This page assumes you have seen nothing. We will name every squiggle on the parent note and turn it into a picture before it is ever used again.


0. The alphabet of the topic

Below is every symbol the parent page uses. We build them in an order where each one leans only on the ones before it.


1. A number line and the symbol

The picture: a straight horizontal line stretching forever both ways, with in the middle. Every point on that line is one real number.

Why the topic needs it: the whole subject is about numbers going in and a number coming out. is the bag those numbers are drawn from. When you later see "", the plain R on the right is exactly this ruler — the output always lands somewhere on it.

Figure — Functions of several variables — graphs, level curves, level surfaces

2. Ordered pairs, triples, and the symbols , ,

  • = "R to the power 2" = the set of all ordered pairs = the whole flat plane.
  • = the set of all triples = all of space.
  • = all lists of numbers. The little raised ("superscript ") counts how many numbers you feed in at once.

The picture: to find , walk steps East along the horizontal ruler, then steps North along a second ruler. Where you stop is the point. For , then rise steps straight up.

Why the topic needs it: a function of several variables is fed an input point. In that input is a pair ; in a triple . This is literally the "several" in "several variables."

Figure — Functions of several variables — graphs, level curves, level surfaces

3. The arrow , the letter , and the phrase "function"

The picture: a box labelled . A point slides in the left slot; a single number drops out the bottom. Exactly one number out — never two, never zero — that is the rule that makes a function.

Why the topic needs it: everything — graphs, level curves, level surfaces — is a way of looking at this one machine. Without the machine there is nothing to draw.


4. The symbols and (domain), and "range"

The picture: shade a region on the input plane. Points inside the shading are legal inputs; points outside are forbidden (they'd force division by zero, or a square root of a negative, etc.).

Why the topic needs it: you can only draw a graph or level set over the domain. Ask "where does the picture even exist?" and the answer is .


5. Squares, , and distance

The picture: the point , the origin , and the straight segment between them form a right triangle whose horizontal leg is and vertical leg is . The Pythagorean theorem says the segment's length satisfies . So is that length squared, and is the length itself.

Why the topic needs it: the parent's headline examples ( giving circles, giving spheres) are pure distance formulas. Once you see "" as "squared-distance equals a constant," the fact that it's a circle of radius is obvious — same distance in every direction.

Figure — Functions of several variables — graphs, level curves, level surfaces

6. The output letters , and the vertical axis

The picture: for , plant a third ruler standing straight up out of the input plane. The output number is the height you climb on that vertical ruler above the input spot. Do this for every input point and the heights trace out a surface — the graph.


7. The constant and the set-builder

The picture: slice the surface with a perfectly horizontal sheet at height . The sheet meets the surface along a curve; drop that curve straight down onto the flat input plane. The shadow is the level curve — all the spots that share the output .

Why the topic needs it: level curves and level surfaces are both built with this one template — freeze , collect all inputs giving . Change one word (curve/surface) depending on whether you had 2 or 3 inputs.

Figure — Functions of several variables — graphs, level curves, level surfaces

8. Dimension bookkeeping (" minus one")

Why the topic needs it: this is exactly why gives curves but gives surfaces — the parent's "Mistake 3." Keep the arithmetic in your pocket.


How the foundations feed the topic

Real numbers R and the number line

Points x y and x y z

Input point in R2 or R3

Output number on a vertical axis

Function f the machine

Domain D where f makes sense

Squares and distance x2 plus y2

Graph a surface in R3

Set builder freeze c collect inputs

Level curve in 2D

Level surface in 3D

Dimension n minus one


Equipment checklist

Test yourself — cover the right side and answer out loud.

What does the plain double-struck stand for?
The set of all real numbers — every point on an endless ruler.
What does the superscript in count?
How many input numbers you feed in at once (the number of axes for the input).
What is geometrically, and does order matter?
One location in the flat plane; yes — the first number is the East coordinate, the second the North coordinate.
Read the statement in words.
is a machine that takes a point inside a region of the plane and returns one real number.
Why must a function give exactly one output per input?
Otherwise the height/value at a spot wouldn't be well-defined — it wouldn't be a function.
What is the domain ?
All input points where the formula makes sense (no division by zero, no root of a negative, etc.).
What does measure?
The squared straight-line distance from the origin to .
Why can we draw the graph of but not of ?
The first needs axes (we have them); the second needs , and there is no fourth direction to draw.
Read in words.
The set of all input points whose output equals the frozen value .
Is the constant in a level curve a coordinate or a label?
A label — the level curve lives in the flat 2D plane; is only written beside it.
How many dimensions does the level set of a function of variables have?
.

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