3.5.3 · Maths › Complex Numbers
Ek complex number z = x + i y mein do independent pieces of information hote hain: real part x aur imaginary part y . Jo bhi cheez do numbers se bani ho, use ek plane pe point ki tarah draw kiya ja sakta hai. Toh hum x ko horizontal coordinate aur y ko vertical coordinate maante hain. Ye picture — the Argand plane — complex numbers ki algebra ko points aur arrows ki geometry mein badal deti hai. Yehi poora trick hai: addition ban jaata hai vector addition, modulus ban jaata hai distance, aur argument ban jaata hai angle.
Definition Argand plane (complex plane)
Woh plane jisme complex number z = x + i y ko point P ( x , y ) ke roop mein, ya equivalently origin se position vector O P ke roop mein represent kiya jaata hai.
Horizontal axis ko real axis kehte hain (points x + 0 i yahaan hote hain).
Vertical axis ko imaginary axis kehte hain (points 0 + i y yahaan hote hain).
Naam rakha gaya Jean-Robert Argand ke naam pe (aur bhi Wessel, Gauss ne iska kaam kiya).
WHY ek plane, line nahi? Real numbers ek line pe fit ho jaate hain kyunki ek number = ek coordinate. Ek complex number do real numbers carry karta hai, isliye use do axes chahiye → ek plane.
Intuition Modulus geometrically kiya hai?
Point P ( x , y ) origin O se kuch distance pe hota hai. Woh straight-line distance hi modulus ∣ z ∣ kehlata hai. Ye answer karta hai "z kitna bada hai?"
z ka argument (likha jaata hai arg z ya θ ) woh angle hai jo vector O P positive real axis ke saath anticlockwise direction mein banata hai.
tan θ = x y
Principal argument arg z ki range ( − π , π ] hoti hai.
Common mistake Steel-man: "
θ = tan − 1 ( y / x ) , hamesha."
Why ye sahi lagta hai: triangle mein actually tan θ = y / x milta hai, aur calculator ka tan − 1 kaam khatam karta dikh ta hai.
Why ye galat hai: tan − 1 sirf ( − π /2 , π /2 ) range mein values deta hai — yaani sirf quadrant I aur IV. Lekin z kisi bhi quadrant mein ho sakta hai, aur tan θ = y / x quadrant II aur IV mein fark nahi kar sakta (dono negative ratio dete hain).
Fix: pehle reference angle α = tan − 1 x y nikalo, phir quadrant ke hisaab se adjust karo:
Quadrant
( x , y ) signs
arg z
I
+ , +
α
II
− , +
π − α
III
− , −
− ( π − α )
IV
+ , −
− α
Intuition Addition = tip-to-tail vectors
z 1 + z 2 ka real part x 1 + x 2 aur imaginary part y 1 + y 2 hota hai — exactly aise hi jaise vectors componentwise add hote hain. Toh plane pe z 1 + z 2 , O P 1 aur O P 2 se bane parallelogram ka diagonal hota hai.
Intuition Do numbers ke beech distance
∣ z 1 − z 2 ∣ points P 1 aur P 2 ke beech ki straight-line distance hai. Isliye ∣ z − z 0 ∣ = r ek circle represent karta hai jiska radius r aur center z 0 ho.
Intuition Conjugate = reflection
z ˉ = x − i y , z ka real axis ke paas reflection hai. Aur − z woh point hai jo 18 0 ∘ rotate hota hai (origin ke through reflection).
Worked example Example 1 —
z = 3 + 4 i ko plot karo aur describe karo
Step 1: Point hai ( 3 , 4 ) → Quadrant I.
Ye step kyun? Dono parts positive hain, toh point origin ke upar aur daayein hai.
Step 2: ∣ z ∣ = 3 2 + 4 2 = 25 = 5 .
Kyun? Legs 3 , 4 par Pythagoras.
Step 3: α = tan − 1 ( 4/3 ) ≈ 53.1 3 ∘ ; Quadrant I ⇒ arg z = 53.1 3 ∘ .
Step 4: Polar form: z = 5 ( cos 53.1 3 ∘ + i sin 53.1 3 ∘ ) .
Worked example Example 2 — quadrant trap:
z = − 1 − i
Step 1: Point ( − 1 , − 1 ) → Quadrant III.
Kyun? Dono parts negative hain.
Step 2: ∣ z ∣ = ( − 1 ) 2 + ( − 1 ) 2 = 2 .
Step 3: α = tan − 1 ( 1/1 ) = π /4 . Naive calculator deta hai tan − 1 ( 1 ) = π /4 (galat sign! ).
Kyun correction zaroori hai: point Q III mein hai, toh arg z = − ( π − π /4 ) = − 4 3 π .
Step 4: z = 2 ( cos ( − 4 3 π ) + i sin ( − 4 3 π ) ) .
Worked example Example 3 — ek locus (algebra se geometry)
∣ z − ( 2 + i ) ∣ = 3 describe karo.
Step 1: ∣ z − z 0 ∣ = r jahan z 0 = 2 + i , r = 3 .
Kyun: ∣ z − z 0 ∣ = z se fixed point z 0 ki distance.
Step 2: "( 2 , 1 ) se distance hamesha 3 hai" ⇒ circle , centre ( 2 , 1 ) , radius 3 .
Recall Feynman: ek 12-saal ke bacche ko explain karo
Socho ek treasure map hai. Ek normal number line sirf left ya right chalne deti hai. Lekin ek complex number tumhe DO cheezein batata hai: right/left chalo AUR upar/neeche chalo. Toh ye ek flat map pe ek jagah point karta hai, sirf ek line pe nahi. "Modulus" hai kitni door woh jagah starting corner se hai (seedha ruler se maapa hua), aur "argument" hai kaunsi direction mein tumhe haath uthaana hoga us jagah ki taraf. Do complex numbers add karna waisa hai jaise do walks ek ke baad ek lena — tum wahan pahuncho jahan arrows tip-to-tail stack hote hain.
"Real Runs, Imaginary Ists Up" — Real axis horizontal run karta hai, Imaginary axis upar uthta hai. Aur MAD : M odulus = A D istance (origin se).
Recall Quick self-test (answers chhupa lo!)
Argand plane ke do axes kaunse hain?
Pythagoras se ∣ z ∣ derive karo.
tan − 1 ( y / x ) hamesha arg z kyun nahi hota?
∣ z − z 0 ∣ = r kaun sa locus hai?
Argand plane ka horizontal axis kiya represent karta hai? z = x + i y ka real part x (the real axis).
Vertical axis kiya represent karta hai? Imaginary part y (the imaginary axis).
z = x + i y ko geometrically kaise represent karte hain?Point
P ( x , y ) / position vector
O P origin se.
z ka modulus derive karo.Right triangle with legs
x , y ; hypotenuse
= x 2 + y 2 = ∣ z ∣ by Pythagoras.
z ka argument kiya hota hai?Anticlockwise angle
θ jo
O P positive real axis ke saath banata hai;
tan θ = y / x .
Principal argument ki range? ( − π , π ] .
θ = tan − 1 ( y / x ) hamesha kyun use nahi kar sakte?tan − 1 sirf ( − π /2 , π /2 ) deta hai (Q I & IV); actual quadrant ke hisaab se adjust karna padta hai.
Complex number ki polar form? z = r ( cos θ + i sin θ ) jahan r = ∣ z ∣ , θ = arg z .
∣ z 1 − z 2 ∣ ka geometric matlab?Points P 1 aur P 2 ke beech straight-line distance.
∣ z − z 0 ∣ = r kiya represent karta hai?z 0 pe centered radius r ka circle.
Conjugation z ˉ ka geometric effect? Point ka real axis ke paas reflection.
z = − 1 − i ke liye arg z kiya hai?− 3 π /4 (Quadrant III).
angle from positive real axis
tan theta equals y over x
z equals r cos theta plus i sin theta