Exercises — Scalar multiplication
This is the practice ground for Scalar Multiplication of Matrices. Every problem below has a complete, revealed solution hidden inside a collapsible callout — try it first with a pen, then open. The exercises climb five levels: Recognition → Application → Analysis → Synthesis → Mastery. Do not skip levels; each rung assumes you own the one below it.
Reminders you'll lean on:
- Addition/subtraction happen entry-by-entry and only between matrices of the same shape — see matrix addition.
- The properties , , come from properties of matrix operations.
Level 1 — Recognition
Can you spot the rule and apply it once?
L1.1 Let . Compute .
L1.2 Which of these equals ? (a) (b) (c)
L1.3 State the dimensions of if is a matrix.
Recall Solution L1.1
Multiply each entry by : Notice — zeros stay zero, but you still "touch" them.
Recall Solution L1.2
Multiply each entry by : and (negative times negative is positive). Answer: (a) .
Recall Solution L1.3
Scalar multiplication never changes shape. So is still .
Level 2 — Application
Chain the rule with addition and fractions.
L2.1 Let , . Compute .
L2.2 Let . Compute .
L2.3 Compute using from L2.1, then check it equals .
Recall Solution L2.1
First scale each matrix, then add corresponding entries (both are , so addition is legal).
Recall Solution L2.2
Multiplying by is the same as dividing every entry by :
Recall Solution L2.3
Direct route: Check via distributivity: , and . ✓ They match — this is in action.
Level 3 — Analysis
Now you must reason backwards or test a property.
L3.1 Find the scalar such that .
L3.2 Verify for , , , by computing both sides.
L3.3 For what value(s) of is equal to the zero matrix, where ? Justify.
Recall Solution L3.1
Every entry on the right is the left entry times . Compare one pair: . Check it works everywhere: ✓, ✓, ✓. (If even one entry disagreed, no single scalar would exist.)
Recall Solution L3.2
Left side: , so Right side: first , then Both sides identical ✓ — this is just associativity of ordinary number multiplication happening inside each cell.
Recall Solution L3.3
means every entry . Since has non-zero entries (e.g. ), we need , forcing . Because , no non-zero scalar can annihilate it. (Contrast: if were already , any would work.)
Level 4 — Synthesis
Combine scalar multiplication with geometry and structure.
The unit square below has corners collected as columns of a matrix. Watch what scaling does to it.

L4.1 The points and are stored as columns of . Compute and describe geometrically what happened to the two points.
L4.2 Using the same , compute and describe the geometric effect on the points.
L4.3 Solve for the matrix : .
Recall Solution L4.1
The columns are now and . Both points moved twice as far from the origin along their own directions — the whole picture doubles in size (an expansion by factor ). See the outer teal square in the figure. This connection to stretching is exactly what linear transformations make precise.
Recall Solution L4.2
Columns become and : each point is flung to the opposite side of the origin — a reflection through the origin (a turn). See the plum points in the figure.
Recall Solution L4.3
Isolate like an ordinary equation. Subtract the known matrix from both sides: Now divide every entry by (multiply by ):
Level 5 — Mastery
General reasoning, edge cases, and proof-flavoured problems.
L5.1 Let be any matrix. Prove that using the entry-wise definition.
L5.2 A matrix satisfies for a scalar . What must be true about ? Prove it.
L5.3 Find all scalars such that , where (note ).
Recall Solution L5.1
Write . Look at a single entry of the left side: This used (distributivity over scalar subtraction). Since every entry matches, . ∎
Recall Solution L5.2
Entry-wise, means for every , i.e. . Since , the factor . For a product to be zero with a non-zero factor, the other factor must be zero: for all . Therefore (the zero matrix). ∎
Recall Solution L5.3
means . Since (it has non-zero entries), the scalar must vanish: Both work: and .
Wrap-up
Recall One-line summary of every level
L1 apply the rule ::: multiply each entry by L2 combine with add/fractions ::: scale each matrix fully, then add entry-wise L3 reason backwards ::: a single must satisfy every entry equation L4 geometry & equations ::: scaling = stretch/reflect; isolate then reciprocal-scale L5 proofs & edge cases ::: turn into "scalar or "
Next stop after you've mastered scaling and adding: how matrices multiply each other in matrix multiplication — a genuinely different operation, and a classic source of the "L1 trap" grown up.