2.5.6 · D1 · Physics › Optics › Thin lenses — lens equation, lens maker's equation
Ek lens light ko isliye modata hai kyunki light ki speed badal jaati hai jab woh air aur glass ke beech cross karti hai, aur yeh bending wahan zyada hoti hai jahan glass zyada sharply curved ho. Is topic ki har cheez — har symbol u , v , f , R , n — bas ek tarika hai yeh bookkeep karne ka ki "light kahan aim ki gayi thi" versus "woh un bends ke baad kahan point karti hai" .
Parent note padhne se pehle tumhe kuch ideas ka ek chhota toolbox chahiye. Hum har ek ko zero se build karte hain, use ek picture se anchor karte hain, aur batate hain kyun is topic ko uski zaroorat hai . Upar se neeche padho — har item upar wale par lean karta hai.
Definition Optical axis & light direction
Optical axis ek seedhi horizontal line hai jo lens ke centre se guzarti hai, uske perpendicular. Ek drawing ki centre-line ko picture karo: har cheez isi se measure hoti hai. Hum hamesha light ko left → right travel karte draw karte hain (incoming rays ka arrow).
Picture: ek horizontal line lens ke middle se guzarti hai; "duniya" ek incoming side (left) aur ek outgoing side (right) mein split ho jaati hai.
Topic ko iska kyun chahiye: is chapter ki har distance isi axis ke saath, lens se measure hoti hai. Ek fixed direction ke bina, "positive" aur "negative" ka koi matlab nahi hota.
Definition Cartesian "real-is-positive-light-goes-→" convention
Lens ko axis ke saath rakhee ek number line ka origin samjho, jisme positive direction wahan point karti hai jahan light ja rahi hai (right ki taraf).
Right ki taraf (outgoing side) measure ki gayi distance positive hoti hai.
Left ki taraf (incoming side) measure ki gayi distance negative hoti hai.
Intuition Signs ki zaroorat kyun hai?
Ek formula ko har situation cover karni chahiye — object saamne, image peeche, image virtual usi side par. Har case ke liye alag rule yaad karne ki jagah, hum answer ke sign ko case batane dete hain . Negative v ka matlab literally hai "image incoming (left) side par hai."
Picture: axis par rakhaa ek ruler, lens par zero, left ko negative, right ko positive.
Topic ko iska kyun chahiye: yahi woh grammar hai jo v 1 − u 1 = f 1 ko ek saath har case mein kaam karati hai.
u aur v
u = lens se object tak ki distance (woh cheez jo hum dekhte hain, light ka source).
v = lens se image tak ki distance (jahan light rays dobara converge hokar picture rebuild karti hain).
Dono Section 2 ki number line ka sign carry karte hain.
Ek real object incoming (left) side par hota hai, isliye u < 0 .
Ek real image outgoing (right) side par banta hai, isliye v > 0 .
Ek virtual image (rays sirf ussi se aati lagti hain) incoming side par hoti hai, isliye v < 0 .
Worked example Sign padhna
Agar ek calculation v = − 6 cm deti hai, toh iska matlab hai: image lens se 6 cm door hai, incoming side par, aur woh virtual hai. Tumhe koi naya rule nahi chahiya tha — minus sign ne sab kuch bata diya.
Topic ko iska kyun chahiye: u aur v woh do unknowns hain jo poora chapter locate karta hai. Lens equation inke beech ek relationship hai.
Intuition Rays aur jahan woh milti hain
Ek object ko ek fountain socho jo saari directions mein rays (light ki patli seedhi lines) spray karta hai. Ek lens unka ek fan pakad kar har ek ko re-aim karta hai. Agar saari re-aimed rays ek single point par cross karti hain, toh woh crossing point image hai — object ki ek rebuilt copy. "Converge" = rays aapas mein aana; "diverge" = rays door hona.
Picture: lines ka ek fan ek point se nikalti hai, lens par bend hoti hai, aur far side par ek single point par wapas squeeze hoti hai (real image) — ya itni phailti hain ki unki backward extensions milti hain (virtual image).
Topic ko iska kyun chahiye: poora goal ("image kahan banta hai yeh dhundho") hai "rays kahan milti hain yeh dhundho." Baaki sab us point ko compute karne ki machinery hai.
R aur centre of curvature C
Lens ka har face ek sphere ka ek slice hota hai. Centre of curvature C us sphere ka centre hai; radius R surface se C tak ki distance hai. Ek gently curved (lagbhag flat) surface ka R bada hota hai; ek sharply bulging surface ka R chhota hota hai.
Sign rule: R > 0 agar C outgoing (right) side par ho; R < 0 agar C incoming (left) side par ho.
Picture: compass point ko C par rakho aur arc draw karo — woh arc lens face hai. Flatter arc ka matlab compass zyada khula tha (R bada).
Topic ko iska kyun chahiye: glass ki shape focal length set karti hai. Chhota R = sharp curve = zyada bending = chhoti focal length. Yahi lens maker's equation mein ( R 1 1 − R 2 1 ) term hai.
Common mistake Dono faces ke
R ko positive treat karna kyunki "dono curved lagte hain"
Kyun sahi lagta hai: ek biconvex lens symmetric hai, isliye dono faces same lagte hain.
Fix: centre-of-curvature rule ko har face par alag se apply karo. Ek biconvex lens ke liye pehle face ka C right par hai (R 1 > 0 ) lekin doosre face ka C left par hai (R 2 < 0 ).
Definition Refractive index
n
Light glass ke andar air se slower travel karti hai. Refractive index n = speed in glass speed in air count karta hai kitni baar slower . Air: n ≈ 1 . Typical glass: n ≈ 1.5 (light andar 1.5× slower hoti hai).
( n − 1 ) kyun, n kyun nahi?
Bending sirf isliye hoti hai kyunki surface par speed mein change hota hai. Agar n = 1 , toh glass air se alag nahi hai, kuch slow nahi hota, koi bending nahi . Isliye lens ki strength depend karti hai ki n 1 se kitna upar hai — factor ( n − 1 ) . Yahi wajah hai ki lens maker's equation ( n − 1 ) ko aage carry karti hai.
Picture: "marching band" — ek line of marchers ka ek edge mud (glass) se takraa kar pehle slow ho jaata hai, poori line ko swing karta hai. Bada n = gehra mud = badi swing.
Topic ko iska kyun chahiye: n f ke recipe ka material half hai (R shape half hain).
Definition Snell's law (paraxial form)
Jab ek ray ek surface cross karti hai, toh woh bend hoti hai. Snell's law kehta hai n 1 sin i = n 2 sin r , jahan i incoming angle hai aur r outgoing angle, dono normal se measure kiye jaate hain (woh line jo surface se seedhi bahar jaati hai, jo yahan radius ke saath C ki taraf point karti hai).
Chhote angles ke liye axis ke paas, sin θ ≈ θ , isliye yeh simplify hokar n 1 i = n 2 r ban jaata hai.
Intuition Small-angle shortcut kyun?
Real spheres perfectly focus karte hain sirf axis ke kareeb rays ke liye. Angles ko chhota rakhne se hum ugly sin θ ko plain θ se replace kar sakte hain, aur tan θ ko bhi θ se. Yeh woh single approximation hai jo messy geometry ko is chapter ke clean formulas mein badal deti hai. Dekho Snell's law & paraxial approximation .
Topic ko iska kyun chahiye: yahi woh physical law hai jo light ko har surface par bend karta hai. Parent ki poori single-surface derivation Snell's law + small-angle geometry hai.
Definition Angle as height-over-distance
Ek ray ke liye jo axis se chhote angle α par milti hai, axis se d door height h par, geometry deti hai tan α = d h . Kyunki α chhota hai, tan α ≈ α , isliye α ≈ d h .
Intuition Derivation mein yeh kyun matter karta hai
Parent likhta hai α = − u h , ϕ = R h , β = v h . Har ek sirf alag distance (u , R , v ) ke liye "angle = height ÷ distance" hai. Common height h phir cancel ho jaata hai — yahi wajah hai ki final formula mein koi h nahi hota. Heights sab ek hi ray measure karti hain, isliye woh equal honi chahiye.
Topic ko iska kyun chahiye: yeh geometry (triangles) ko algebra (h ke fractions) mein convert karta hai, aur h ka cancellation hi ek clean object-image relation possible banata hai.
f
Bilkul parallel rays (jaise infinitely door object se, u → − ∞ ) lens mein shine karo. Ek converging lens unhe ek point par squeeze karta hai — focal point . Lens se us point tak ki distance focal length f hai.
Converging lens: f > 0 .
Diverging lens: f < 0 (rays aise phailti hain jaise peeche ek focal point se aa rahi hoon).
Topic ko iska kyun chahiye: f woh ek number hai jo ek lens summarise karta hai. Lens maker's equation f ko shape aur material se compute karti hai; lens equation images locate karne ke liye f use karti hai.
m
m = h h ′ = u v , jahan h object ki height hai aur h ′ image ki height. Yeh answer deta hai "kitna bada, aur kis taraf?"
m > 0 → erect (seedha); m < 0 → inverted (ulta).
∣ m ∣ > 1 → magnified; ∣ m ∣ < 1 → chhota.
Picture: lens centre se seedha guzarne wala undeviated ray do similar triangles banata hai — ek object height se, ek image height se — aur unke bases (v aur u ) ka ratio unki heights ke ratio ke barabar hota hai. Dekho Magnification and image formation .
Topic ko iska kyun chahiye: image locate karna half kaam hai; m tumhe uska size aur orientation batata hai.
Optical axis and light direction
Sign convention plus minus
Rays and image as meeting point
Small angle height over distance
Single surface refraction
Lens ke kis side par ek real object hota hai, aur u ka sign kya hota hai? Incoming (left) side; u < 0
Ek calculation v = − 6 cm deti hai — sign tumhe kya bata raha hai? Image virtual hai, incoming side par, lens se 6 cm door
R kya measure karta hai, aur yeh positive kab hota hai?Centre of curvature C tak ki distance; positive jab C outgoing side par ho
Lens maker's equation mein ( n − 1 ) kyun hai, n kyun nahi? Bending ke liye speed mein change chahiye; agar n = 1 toh glass air ke barabar hai aur kuch bend nahi hota
Snell's law ko uske paraxial (small-angle) form mein likho n 1 i = n 2 r
Hum ek angle ko h / d kyun likh sakte hain? Small-angle: tan θ ≈ θ = height / distance
Single-surface derivation mein height h cancel kyun ho jaata hai? Teeno angles ek hi ray ki height use karte hain, isliye common h divide ho jaata hai
Focal length f kis cheez tak ki distance hai? Woh point jahan incoming parallel rays converge hoti hain
m < 0 physically kya matlab hai?Image inverted (ulti) hai
Virtual image kya hoti hai? Woh point jahan rays sirf aati lagti hain (unki backward extensions milti hain); wahan koi real light cross nahi karti
Parent: Thin lenses
Refraction at a single spherical surface
Snell's law & paraxial approximation
Spherical mirrors — mirror equation
Magnification and image formation
Power of a lens (dioptres)
Lens combinations & equivalent focal length
Lens aberrations (chromatic, spherical)