2.1.7 · Physics › Analytical Mechanics
Intuition Bada picture (YEH kyun exist karta hai)
Newtonian mechanics mein hum F = m a se kaam karte hain — real x y z space mein vectors. Lekin duniya mein constraints hote hain (ek bead wire par, ek pendulum, ek double pendulum). Lagrangian mechanics awkward Cartesian coordinates r i ko generalized coordinates q j se replace karta hai jo pehle se constraints "jaante" hain.
Jab aap coordinates change karte ho, to "momentum" aur "force" ke naye versions bhi chahiye. Woh hain generalized momentum p j aur generalized force Q j . Woh woh quantities hain jo Newton's law ko naye coordinates mein same dikhne deti hain .
Definition Generalized coordinates
Independent variables q 1 , q 2 , … , q n ka ek set jo n degrees of freedom wale system ki configuration completely specify karta hai. Har particle ki position ek function hai:
r i = r i ( q 1 , … , q n , t )
YEH form kyun? Kyunki constraints bake-in hain: ek pendulum bob ka r = ( ℓ sin θ , − ℓ cos θ ) hota hai — ek coordinate θ , na ki do Cartesian wale jo x 2 + y 2 = ℓ 2 se bandhe hain.
Generalized velocity hai q ˙ j = d q j / d t . Chain rule se,
v i = d t d r i = ∑ j ∂ q j ∂ r i q ˙ j + ∂ t ∂ r i .
Sabse clean definition virtual work se aati hai. Socho ki har particle ko ek infinitesimal virtual amount δ r i se displace karo jo constraints ke saath consistent ho, fixed time par . Applied forces F i dwara kiya gaya work hai
δ W = ∑ i F i ⋅ δ r i .
Ab δ r i ko generalized coordinates mein express karo (time frozen hai, isliye ∂ / ∂ t term nahi):
δ r i = ∑ j ∂ q j ∂ r i δ q j .
Substitute karo aur summation ka order swap karo:
δ W = ∑ j ≡ Q j i ∑ F i ⋅ ∂ q j ∂ r i δ q j .
Q j actually HAI kya?
Q j woh cheez hai jo, δ q j se multiply hoke, work deti hai. Isliye iski units hain (energy / unit of q j ).
Agar q j ek length hai → Q j ek ordinary force hai (N).
Agar q j ek angle hai → Q j ek torque hai (N·m)!
Ek akela formula Q j δ q j = work automatically tumhe force YA torque deta hai coordinate ke hisaab se. Yahi to magic hai.
Definition Generalized (canonical) momentum
p j = ∂ q ˙ j ∂ L
jahan L = T − V Lagrangian hai, T kinetic energy, V potential.
ISE aise kyun define karte hain? Dekho Euler–Lagrange equation kya banti hai:
d t d ∂ q ˙ j ∂ L − ∂ q j ∂ L = 0 ⟹ p ˙ j = ∂ q j ∂ L .
Yeh Newton's second law disguise mein hai : (generalized) momentum ki rate of change = (generalized) force. p j ko ∂ L / ∂ q ˙ j define karna precisely woh hai jo yeh sach banata hai.
Worked example Ordinary momentum recover karo
Ek free particle ke liye L = 2 1 m x ˙ 2 , p x = ∂ L / ∂ x ˙ = m x ˙ . ✓ Ordinary momentum ek special case hai.
Worked example Angular momentum free mein milta hai
Polar coordinates: T = 2 1 m ( r ˙ 2 + r 2 θ ˙ 2 ) . Tab
p θ = ∂ θ ˙ ∂ L = m r 2 θ ˙ = L ang .
Yeh step kyun? Coordinate ek angle hai, isliye iski conjugate momentum angular momentum hai — exactly §2 ke force/torque pattern se match karta hai.
Intuition Conservation fall out hoti hai (80/20 payoff)
Agar L kisi coordinate q j par depend nahi karta (woh cyclic/ignorable hai), to ∂ L / ∂ q j = 0 , isliye p ˙ j = 0 → p j conserved hai.
Yahi sabse gehri wajah hai ki momentum conserved hoti hai: yeh ek symmetry hai. L mein θ nahi ⇒ angular momentum conserved.
System: mass m , rod length ℓ , gravity g , coordinate θ .
Step 1 — position. r = ( ℓ sin θ , − ℓ cos θ ) .
Kyun: ek DOF, θ constraint ∣ r ∣ = ℓ encode karta hai.
Step 2 — kinetic energy. v = ℓ θ ˙ ( cos θ , sin θ ) , isliye ∣ v ∣ = ℓ θ ˙ , jo deta hai T = 2 1 m ℓ 2 θ ˙ 2 .
Step 3 — potential. V = m g y = − m g ℓ cos θ .
Step 4 — Lagrangian. L = 2 1 m ℓ 2 θ ˙ 2 + m g ℓ cos θ .
Step 5 — generalized momentum.
p θ = ∂ θ ˙ ∂ L = m ℓ 2 θ ˙ .
Yeh step kyun? p θ pivot ke baare mein angular momentum hai (units kg·m²/s). ✓
Step 6 — generalized force. Conservative hai, isliye Q θ = − ∂ V / ∂ θ = − m g ℓ sin θ .
Yeh step kyun? θ ek angle hai ⇒ Q θ ek torque hai. Aur − m g ℓ sin θ exactly gravity ka restoring torque hai. ✓
Step 7 — equation of motion. p ˙ θ = Q θ ⇒ m ℓ 2 θ ¨ = − m g ℓ sin θ ⇒ θ ¨ = − ℓ g sin θ . ✓ Pendulum equation, zero free-body diagrams se derive ki.
Worked example Bead on a rotating wire
Ek bead frictionless straight wire par slide karta hai jise constant ω par rotate hone ke liye force kiya gaya hai, isliye θ = ω t . Generalized coordinate: r . Yahan T = 2 1 m ( r ˙ 2 + r 2 ω 2 ) .
Forecast: Kya p r = m r ˙ hai? Kya koi real applied force na hone par bhi generalized force hogi?
Verify: p r = ∂ L / ∂ r ˙ = m r ˙ ✓. Euler–Lagrange: m r ¨ = m r ω 2 — centrifugal term ek effective generalized force ki tarah appear hota hai T ki q -dependence se, na ki V se. Woh term ∂ T / ∂ r hai, jo yaad dilata hai ki general form mein Q j ∂ L / ∂ q j ke andar rehta hai, sirf − ∂ V / ∂ q j mein nahi.
Common mistake "Generalized momentum hamesha
m q ˙ hota hai."
Kyun sahi lagta hai: p = m v hamare andar burn-in hai. Reality: p θ = m ℓ 2 θ ˙ ke units kg·m²/s hain, kg·m/s nahi. Hamesha p j = ∂ L / ∂ q ˙ j compute karo; mass factor aur units coordinate par depend karte hain.
Common mistake "Generalized force = real force component."
Kyun sahi lagta hai: Cartesian q = x ke liye literally wahi hota hai. Reality: angular coordinate ke liye yeh torque hai; generally Q j = ∑ i F i ⋅ ∂ r i / ∂ q j ek weighted projection hai jisme strange-units weight ∂ r i / ∂ q j hai.
Common mistake "Agar coordinate cyclic hai, to velocity
q ˙ constant hai."
Kyun sahi lagta hai: conservation jaisa lagta hai. Reality: momentum p j constant hota hai. Pendulum-jaise case mein p θ = m r 2 θ ˙ conserved hona matlab hai θ ˙ change hota hai jab r change hota hai (figure skater arms andar kheenchti hai).
δ r i mein explicit-time term bhool jaana.
Virtual displacements ke liye time frozen hoti hai, isliye hum ∂ r i / ∂ t drop karte hain. Virtual (δ ) aur real (d ) displacements ko confuse karna Q j ko corrupt kar deta hai.
Recall Feynman: 12-year-old ko explain karo
Socho tum ek merry-go-round dhakka de rahe ho. Ise describe karne ke liye tum har plank ka x , y track nahi karte — bas ek angle track karo. "Kitna hard dhakka diya" abhi bhi matter karta hai, lekin ab useful number seedha push ki jagah twist (torque) hai, aur simple speed ki jagah "kitna ghoom raha hai" (angular momentum). Lagrangian mechanics ka ek master recipe hai: energy likh do, aur jo bhi variable tune choose ki uske liye force-jaisi aur momentum-jaisi numbers khud nikl aati hain — slider ke liye push, spinner ke liye twist, automatically.
"P is partial-velocity, Q is project-onto."
p j = ∂ L / ∂ q ˙ j (dot se differentiate karo) aur Q j = F ⋅ ∂ r / ∂ q j (force ko project karo ki position q j se kaise respond karti hai). Aur: "Cyclic coordinate ⇒ conserved momentum."
Generalized momentum p j define karo. p j = ∂ q ˙ j ∂ L , Lagrangian ka generalized velocity ke w.r.t. derivative.
Generalized force Q j ko virtual work se define karo. Q j = ∑ i F i ⋅ ∂ q j ∂ r i , define kiya gaya taaki
δ W = ∑ j Q j δ q j .
Conservative forces ke liye, Q j = ? Q j = − ∂ q j ∂ V .
Angular coordinate torque kyun deta hai, force kyun nahi? Kyunki Q j δ q j work ke barabar hona chahiye; agar q j angle hai to Q j ke units energy/radian = N·m = torque hain.
"Cancellation of dots" identity state karo. ∂ q ˙ j ∂ v i = ∂ q j ∂ r i , kyunki
v i ,
q ˙ j mein linear hai.
Cyclic (ignorable) coordinate kya hai aur iski consequence kya hai? Woh jo L mein appear nahi karta; tab p ˙ j = ∂ L / ∂ q j = 0 , isliye p j conserved hai.
Plane-polar θ ka generalized momentum T = 2 1 m ( r ˙ 2 + r 2 θ ˙ 2 ) ke liye? p θ = m r 2 θ ˙ = angular momentum.
p j hamesha m q ˙ j kyun nahi hota?Kyunki p j = ∂ L / ∂ q ˙ j ; units aur mass factors coordinate par depend karte hain (jaise pendulum ke liye m ℓ 2 θ ˙ ).
Virtual work mein ∂ r i / ∂ t kyun drop karte hain? Virtual displacements frozen time par li jaati hain, isliye explicit time term vanish ho jaata hai.
Euler–Lagrange p j aur Q j ko kaise relate karta hai? p ˙ j = ∂ L / ∂ q j , yaani generalized momentum ki rate of change generalized "force" term ke barabar hai — Newton's law restate kiya gaya.
Lagrangian Mechanics — L = T − V , p j aur Q j dono ka source object.
Euler-Lagrange Equation — equation p ˙ j = ∂ L / ∂ q j jo dono ko unify karti hai.
Generalized coordinates and constraints — jahan se q j aur r i ( q , t ) aate hain.
D'Alembert's Principle — virtual work foundation jo Q j define karta hai.
Noether's Theorem — cyclic coordinate ⇒ conserved p j ek special case ki tarah.
Hamiltonian Mechanics — p j ek independent variable ban jaata hai; Legendre transform.
Angular momentum — p θ special case.
Generalized coordinates qj
Generalized velocity qj dot
Cancellation of dots identity
Virtual displacement delta ri