Parent derivation ki ek bhi line padhne se pehle, tumhe uska alphabet padhna aana chahiye. Yeh page har ek symbol zero se banata hai, is order mein jahan har nayi cheez sirf pehle se define symbols use karti hai. Yahan kuch bhi assumed nahi hai.
Picture. Ek origin lagao. Har particle ek dot hai; origin se us dot tak ka arrow rk hai. Jaise particle move karta hai, arrow ki tip uski path trace karti hai.
Yeh topic ko kyun chahiye. Newton ka law baat karta hai cheezein kahan hain aur woh kaise change hoti hain. rk raw "kahan" hai. Baaki sab is baat ko dekhke banta hai ki rk kaise change hota hai.
Picture. Agar rk position arrow hai, toh r˙k ek chhota arrow hai jo path ke tangent mein travel ki direction dikhata hai; do dots (¨) woh arrow hai jo dikhata hai ki woh travel-arrow khud kaise turn ya stretch kar raha hai.
Yeh topic ko kyun chahiye. Euler–Lagrange equation literally haidtd∂q˙∂L−∂q∂L=0: ek dtd ek ∂/∂q˙ ke around wrapped, minus ek aur ∂/∂q. Agar tum in do operators ke beech ka farq feel nahi kar sakte, equation unreadable hai.
Picture.B par seedha neeche se light jalao; A ki B ke saath bani shadow, B ki length se multiply karke, dot product hai. Key fact jo hum baar baar use karenge:
Agar do vectors perpendicular hain (ϕ=90∘), toh cos90∘=0, isliye A⋅B=0.
Yeh topic ko kyun chahiye.D'Alembert's principle ka poora magic yeh hai ki constraint forces allowed motion ke perpendicular point karti hain. Perpendicular ka matlab dot product zero hai, isliye woh forces equation se gaayab ho jaati hain. Dot product eraser hai.
Yeh topic ko kyun chahiye. Poori derivation ek machine hai Fk(c) gaayab karne ke liye taaki sirf Fk(a) (aur inertia) bache. Dekho Generalized forces and potentials.
Picture. Ek bent wire par ek bead 3D mein rehta hai, lekin tumhe sirf ek number chahiye — wire par kitni door slide hua hai — use pin down karne ke liye. Woh number q hai. Wire constraint hai; q woh freedom hai jo bachti hai.
Picture. Movie pause karo. Poocho: "Is frozen frame mein, particle ko konsa tiny nudge de sakta hun bina koi constraint toode?" Woh allowed nudges virtual displacements hain. Wire par ek bead ke liye, sirf allowed δr wire ke saath point karta hai — kabhi usase bahar nahi.
Yeh topic ko kyun chahiye. Sections 2 aur 5 combine karo: constraint force ⊥ allowed motion ⇒Fk(c)⋅δrk=0. Particles par sum karo aur constraint forces gaayab ho jaati hain. Yeh ek fact haiD'Alembert's principle.
Yahan har symbol final Euler–Lagrange equation ko kaise feed karta hai. Upar se neeche padho.
Har arrow ek dependency hai: tum koi node tab tak nahi samajh sakte jab tak uske parents nahi samajhte. Yahi woh order hai jisme parent derivation chalti hai. Hamilton's principle (least action) aur Noether's theorem ki taraf badho jab yeh solid ho jaye.
Daayaan side dhako aur dekho ki reveal karne se pehle har ek ka jawab de sako.
rk par arrow tumhe kya batata hai?
Ki rk ek vector hai — iske paas direction bhi hai aur length bhi, sirf ek number nahi.
Ek single dot r˙ aur double dot r¨ ka kya matlab hai?
Single dot = velocity (position ka time derivative); double dot = acceleration (velocity ka time derivative).
Alfazon mein, ∂f/∂q kya hai?
f mein change jab tum sirf q wiggle karo aur baaki sab variables freeze karo.
d/dt aur ∂/∂t mein kya farq hai?
d/dthar us raaste ko count karta hai jisse real time quantity ko affect karta hai (chain rule sab variables par); ∂/∂t sirf explicit time slot ko wiggle karta hai.
Dot product A⋅B kab zero hota hai?
Jab do vectors perpendicular hoon, kyunki cos90∘=0.
A⋅A length squared kyun deta hai?
Angle 0∘ hai, isliye cos0=1 aur A⋅A=∣A∣2.
F(a) aur F(c) mein kya farq hai?
F(a) = applied forces jo tum jaante aur care karte ho (gravity, springs); F(c) = constraint forces jo ek rod/rail/wire chupchap supply karta hai.
Constraint holonomic kya banata hai?
Tum ise positions (aur shayad time) ko relate karne wali equation ke roop mein likh sako, jaise x2+y2=ℓ2.
x,y,z ki jagah generalized coordinates kyun use karo?
Woh ek minimal set hain jo automatically constraints satisfy karte hain, isliye tum kabhi illegal configuration describe nahi kar sakte aur constraint forces drop ho jaati hain.
Virtual displacement δr ki do defining properties kya hain?
Yeh imagined aur infinitesimal hai, time frozen rakhke liya jaata hai (δt=0), phir bhi us instant constraints ke saath consistent hai.
Virtual displacement mein time kyun freeze karte hain?
Taaki shift hamesha instantaneously allowed direction mein point kare, ise F(c) ke perpendicular rakhta hai chahe constraint khud move kar raha ho.
Generalized force Qi kya collect karta hai?
Har applied force us direction par projected jo qi change karna system ko move karata hai: Qi=∑kFk(a)⋅∂rk/∂qi.
Ek conservative force ke liye, Qi aur V mein kya relation hai?