1.6.23 · D3 · Physics › Oscillations & Waves › Sound intensity — decibels (logarithmic scale)
Intuition Yeh page kis liye hai
Parent note Sound intensity — decibels (logarithmic scale) ne machinery banai; yeh page usse stress-test karta hai. Hum ek table banate hain har tarah ke sawal ki jo decibel problem mein aa sakte hain, phir har box ka ek example work out karte hain taaki koi bhi scenario tumhare liye naya na ho.
Agar koi bhi symbol unfamiliar lage, log rules Logarithms and exponentials mein hain aur 1/ r 2 falloff Inverse-square law for radiation mein hai.
Definition Woh ek formula jo is page par sab kuch use karta hai (recap)
Sound intensity I power per unit area hai, I = P / A , measured in W/m 2 . Decibel level I ko ek fixed reference se compare karta hai:
β = 10 log 10 ( I 0 I ) dB , I 0 = 1 0 − 12 W/m 2
I 0 kahan se aata hai: yeh threshold of hearing hai — woh sabse quiet sound jo ek human 1 kHz par detect kar sakta hai. Hum har sound ko is floor ke relative measure karte hain, isliye sabse quiet audible sound log 10 ( 1 ) = 0 dB padhta hai.
Log kyun: audible range ek factor of ∼ 1 0 12 span karta hai; ek logarithm factors of ten count karta hai aur use 0 –120 mein compress kar deta hai. (Dekho Logarithms and exponentials .)
"Bel" kya hai: log 10 ( I / I 0 ) akele level in bels mein hai — ek bel = intensity mein ek poora factor of ten. Bel ek coarse step hai, isliye hum deci bels = tenths of a bel mein kaam karte hain, aur yahi wajah hai × 10 front par aata hai. Isliye "deci-bel" (dB).
Difference rule (neeche baar baar use hoga): Δ β = β 2 − β 1 = 10 log 10 ( I 2 / I 1 ) ; I 0 cancel ho jaata hai, isliye tumhe sirf ratio chahiye.
Har decibel problem in case classes mein se ek (ya combination) hai. Right-hand column us example ka naam deta hai jo use cover karta hai.
Cell
Case class
Tricky kyun hai
Covered by
A
Intensity → dB (forward)
bas plug in karo, exponents dekho
Ex 1
B
dB → intensity (log ko invert karo)
×10 undo karo, phir log undo karo
Ex 2
C
Sirf ratio — sources add hote hain
I 0 cancels; intensities add hoti hain, dB nahi
Ex 3
D
Distance / inverse-square
ratio ( r 1 / r 2 ) 2 se aata hai
Ex 4
E
Degenerate: I = I 0 aur I < I 0
zero dB, phir negative dB
Ex 5
F
Pressure diya hai, intensity nahi
20 log 10 use karo kyunki I ∝ p 2
Ex 6
G
Word problem: distance aur counting combine karo
do ratios chain karo
Ex 7
H
Exam twist: "kitne quiet sources = ek loud one?"
log ke andar count ke liye solve karo
Ex 8
I
Limiting behaviour: I → 0
β → − ∞ ; silence ka "matlab"
Ex 9
Teen signs notice karo jo β le sakta hai: positive (threshold se zyada loud, usual case), zero (exactly threshold), aur negative (reference se quieter — real, bas I 0 ke neeche). Ex 5 aur Ex 9 ensure karte hain ki tumne teeno dekhe hain.
Worked example Ek quiet library mein
I = 3.2 × 1 0 − 9 W/m 2 hai. β nikalo.
Forecast: aage padhne se pehle dB guess karo. Threshold 1 0 − 12 hai, yeh kuch hazaar times bada hai, toh expect karo kuch 30s mein.
Step 1. Ratio banao I 0 I = 1 0 − 12 3.2 × 1 0 − 9 = 3.2 × 1 0 3 = 3200 .
Yeh step kyun? β sirf isse matlab rakhta hai ki threshold se kitne times upar ho — ek pure number. 1 0 − 9 ko 1 0 − 12 se divide karne ka matlab exponents subtract karna: − 9 − ( − 12 ) = + 3 .
Step 2. Log lo: log 10 ( 3200 ) = log 10 ( 3.2 ) + 3 = 0.505 + 3 = 3.505 .
Yeh step kyun? Log factors of ten count karta hai. Humne 3200 = 3.2 × 1 0 3 split kiya taaki 1 0 3 exactly 3 contribute kare aur sirf leading 3.2 ko lookup chahiye.
Step 3. 10 se multiply karo: β = 10 × 3.505 = 35.05 ≈ 35 dB .
Yeh step kyun? Decibels tenths of a bel hain, isliye formula ×10 carry karta hai.
Verify: 35 dB whisper (20) aur conversation (60) ke beech hai — library ke liye bilkul sahi, aur hamare "mid-30s" forecast se match karta hai. ✓
Worked example Ek rock concert
110 dB ka hai. Actual intensity I kya hai?
Forecast: 110 , 120 dB pain point (I = 1 ) se 10 neeche hai. Ten dB down matlab ÷10, toh guess karo I ≈ 0.1 W/m 2 .
Step 1. ×10 undo karo: log 10 I 0 I = 10 110 = 11 .
Yeh step kyun? Formula ne last mein 10 se multiply kiya tha; backwards chalte hain toh pehle 10 se divide karo.
Step 2. Log undo karo: I 0 I = 1 0 11 .
Yeh step kyun? log 10 ( x ) ka inverse 1 0 x hai — dekho Logarithms and exponentials . "Kaunse number ka log 11 hai?" → 1 0 11 .
Step 3. I 0 se wapas multiply karo: I = 1 0 11 × 1 0 − 12 = 1 0 − 1 = 0.1 W/m 2 .
Yeh step kyun? Humne shuru mein I 0 se divide kiya tha; real intensity with units recover karne ke liye wapas multiply karo.
Verify: Forward plug karo — 10 log 10 ( 0.1/1 0 − 12 ) = 10 log 10 ( 1 0 11 ) = 110 dB . ✓ Forecast se match karta hai.
Worked example Ek akela cricket
42 dB par chirp karta hai. Ek field mein paanch identical crickets hain. Combined level?
Forecast: 42 × 5 nahi. Paanch times intensity ek factor of ten se kam hai, toh expect karo roughly + 7 dB → roughly 49 dB .
Step 1. Paanch identical sources → intensities add → I new = 5 I one , toh ratio 5 hai.
Yeh step kyun? Energy flows add hoti hain (dekho Wave energy and power ); dB add nahi hote , kyunki woh logarithms hain.
Step 2. Difference rule use karo — I 0 cancel ho jaata hai: Δ β = 10 log 10 ( 5 ) = 10 × 0.699 = 6.99 dB .
Yeh step kyun? Humein sirf ratio 5 pata hai, har intensity nahi. Difference rule exactly iske liye bani hai — "ratio in, dB-change out".
Step 3. Original mein add karo: β = 42 + 6.99 ≈ 49.0 dB .
Verify: Sanity — doubling + 3 deta hai, ten-fold + 10 deta hai; paanch (2 aur 10 ke beech) + 7 deta hai, jo beech mein hai. ✓ Aur parent note ke mistake box mein bataye gaye "galat" jawaab 210 dB se kaafi door hai.
Intuition Pehle figure padho
Yellow star siren hai. Do arcs draw hain: chalk-blue arc r 1 = 10 m par aur chalk-pink arc r 2 = 30 m par. Seedhe chalk rays dikhate hain same sound energy bahar ki taraf fan ho rahi hai. Pink arc par (teen times door) woh energy ek surface par spread ho gayi jo nine times badi hai, toh har square metre ek-ninth utna pakad pata hai — yahi caption hai "area ×9 → I ÷ 9 → −9.5 dB".
r 1 = 10 m par 95 dB padhta hai. r 2 = 30 m par kya padhega (open field, no echoes)?
Forecast: Distance ×3 → intensity ÷9. Yeh roughly ek factor of ten hai, toh roughly − 9 ya − 10 dB → mid-80s.
Step 1. Geometry se intensity ratio: I 1 I 2 = ( r 2 r 1 ) 2 = ( 30 10 ) 2 = 9 1 .
Yeh step kyun? Source ki sari power P usse surrounding sphere cross karti hai. Radius r ka ek sphere area A = 4 π r 2 rakhta hai, isliye intensity I = P / A = P / ( 4 π r 2 ) hai — area r 2 ke saath badhta hai, isliye I 1/ r 2 ke saath girta hai (dekho Inverse-square law for radiation ). r triple karo, area ×9, intensity ÷9. Figure mein pink arc dekho: teen times radius, nine times surface.
Step 2. Δ β = 10 log 10 ( 9 1 ) = − 10 log 10 ( 9 ) = − 10 × 0.954 = − 9.54 dB .
Yeh step kyun? 1 se neeche ratio → log negative hai → level gir jaata hai, exactly jaise physics demand karti hai.
Step 3. β 2 = 95 − 9.54 ≈ 85.5 dB .
Verify: Sign check — door hona matlab quieter, aur humein decrease mila. Magnitude check — ÷9 roughly ÷10 (− 10 ) hai, toh − 9.5 sahi hai. Forecast se match karta hai. ✓
Worked example (i) Ek sound exactly
I = I 0 = 1 0 − 12 W/m 2 hai. (ii) Ek sound I = 4 × 1 0 − 13 W/m 2 hai. Dono levels nikalo.
Forecast: (i) exactly 0 dB hona chahiye. (ii) threshold se neeche hai, toh negative number aane wala hai.
Step 1 (i). β = 10 log 10 ( I 0 I 0 ) = 10 log 10 ( 1 ) = 10 × 0 = 0 dB .
Yeh step kyun? log 10 ( 1 ) = 0 kyunki 1 0 0 = 1 : threshold se upar zero factors of ten. Yahi wajah hai scale I 0 par anchor ki gayi — sabse quiet audible sound 0 padhta hai.
Step 2 (ii). Ratio = 1 0 − 12 4 × 1 0 − 13 = 0.4 , jo 1 se kam hai.
Yeh step kyun? Reference se neeche ratio 1 se neeche jaata hai, aur 1 se neeche number ka log negative hota hai.
Step 3 (ii). β = 10 log 10 ( 0.4 ) = 10 × ( − 0.398 ) = − 3.98 ≈ − 4.0 dB .
Yeh step kyun? Negative dB bilkul legal hai — iska matlab sirf "reference se quieter" hai. Tumhara kaan pakad nahi payega, lekin maths I > 0 ke liye defined hai.
Verify: (i) exactly 0 ✓. (ii) − 4 dB negative hai jaise forecast tha; aur 0.4 ≈ 2.5 1 , roughly half, aur half − 3 dB hai, toh − 4 (thoda half se kam) consistent hai. ✓
Worked example Ek microphone sound
pressure doubling measure karta hai, p 2 = 2 p 1 . Level kitne dB badhta hai?
Forecast: Pressure double karna + 3 dB nahi hai (woh intensity ke liye tha). Pressure intensity mein do baar effect daalta hai, toh expect karo + 6 dB .
Step 1. Link yaad karo I ∝ p 2 from Sound waves — pressure & displacement . Toh intensity ratio hai I 1 I 2 = ( p 1 p 2 ) 2 = 2 2 = 4 .
Yeh step kyun? Intensity pressure ke square ke proportional hai, isliye p double karna I four times kar deta hai. Decibel definition intensity ke baare mein hai, isliye pehle convert karna zaroori hai.
Step 2. Δ β = 10 log 10 ( 4 ) = 10 × 0.602 = 6.02 dB .
Yeh step kyun? Jab intensity ratio (4 ) mil gayi, ordinary 10 log 10 rule apply hoti hai.
Shortcut (same answer). Δ β = 10 log 10 ( p 2 / p 1 ) 2 = 20 log 10 ( p 2 / p 1 ) = 20 log 10 ( 2 ) = 6.02 dB .
Yeh step kyun? Log ke front se exponent 2 nikalna 10 ko 20 bana deta hai — exactly yahi se "20 log for pressure" rule aata hai.
Verify: Dono routes 6.02 dB dete hain. ✓ Aur yeh parent note ki teesri mistake hai, ab cleanly solve ki gayi.
Worked example Ek single machine
2 m par 88 dB padhta hai. Tum chaar identical machines install karte ho aur group se 6 m par khade ho. Level estimate karo (unhe ek point source treat karo, free field).
Forecast: Zyada machines upar push karte hain; zyada distance neeche pull karta hai. Expect karo ki dono effects partly cancel ho jaayenge — original ke aas paas kahin.
Step 1. Counting factor: 4 machines → intensity ×4.
Yeh step kyun? Intensities add hoti hain, isliye chaar equal sources chaar times power flow dete hain.
Step 2. Distance factor: r 2 → 6 jaata hai, woh ×3 hai, toh intensity × ( 6 2 ) 2 = × 9 1 .
Yeh step kyun? Inverse-square phir — ratio ( r 1 / r 2 ) 2 hai.
Step 3. Do ratios chain karo (woh multiply hote hain): I 1 I 2 = 4 × 9 1 = 9 4 .
Yeh step kyun? Intensity par independent effects multiply hote hain; log ke andar, multiplication do dB changes ka sum ban jaata hai.
Step 4. Δ β = 10 log 10 ( 9 4 ) = 10 ( log 10 4 − log 10 9 ) = 10 ( 0.602 − 0.954 ) = − 3.52 dB .
Phir β 2 = 88 − 3.52 ≈ 84.5 dB .
Verify: Split-check — counting akela + 10 log 10 4 = + 6.0 tha, distance akela − 10 log 10 9 = − 9.5 tha; sum = − 3.5 . ✓ Forecast ke mutabiq original ke near aaya.
Worked example Ek concert ko
118 dB reach karna hai. Har speaker 100 dB deliver karta hai (akele, audience par). Kitne identical speakers N chahiye?
Forecast: Humein + 18 dB chahiye. Yeh + 10 (×10) aur + 20 (×100) ke beech hai, toh guess karo 10 aur 100 speakers ke beech.
Step 1. Needed gain: Δ β = 118 − 100 = 18 dB .
Yeh step kyun? N speakers ek ki intensity ka N × dete hain; woh ratio dB raise karta hai.
Step 2. Difference rule equal set karo: 18 = 10 log 10 ( N ) , toh log 10 ( N ) = 1.8 .
Yeh step kyun? Intensity ratio exactly count N hai, isliye woh log ke andar baithta hai.
Step 3. Invert karo: N = 1 0 1.8 = 63.1 .
Yeh step kyun? Log undo karo 10 ko power tak raise karke. Tum 63.1 speakers nahi khareed sakte, isliye upar N = 64 tak round karo taaki pakka 118 clear ho jaye.
Verify: N = 63.1 exactly 118 dB deta hai; 64 ke saath, β = 100 + 10 log 10 64 = 100 + 18.06 = 118.06 dB ≥ 118 . ✓ Aur 63.1 forecast ke mutabiq 10 aur 100 ke beech hai.
Worked example Kya hota hai
β ko jab intensity perfect silence ki taraf fade ho jaati hai, I → 0 ?
Forecast: Silence "infinitely below" reference hona chahiye. Expect karo β → − ∞ , koi finite floor nahi.
Step 1. Ratio dekho: jaise I → 0 + , I 0 I → 0 + (ek positive number zero ki taraf shrink ho raha hai).
Yeh step kyun? I 0 fixed hai; sirf top shrink karta hai.
Step 2. Log track karo: log 10 ( x ) → − ∞ jaise x → 0 + — Logarithms and exponentials mein graph dekho. Toh β = 10 log 10 ( I / I 0 ) → − ∞ .
Yeh step kyun? Har agla intensity ka ÷10 another 10 dB subtract karta hai, hamesha ke liye — koi smallest value nahi hai.
Step 3. Interpretation: true silence ke liye koi finite dB nahi hai; β = 0 sirf hearing threshold hai, scale ka bottom nahi.
Verify: Numerically, I = 1 0 − 13 − 10 dB deta hai; 1 0 − 15 − 30 deta hai; 1 0 − 20 − 80 deta hai — bina kisi floor ke neeche march karta hai. ✓ − ∞ limit aur forecast confirm hota hai.
Common mistake "Zero dB matlab no sound."
Kyun sahi lagta hai: 0 usually matlab "kuch nahi" hota hai.
Fix: 0 dB threshold of hearing hai (I = I 0 ), ek real, non-zero intensity. True silence − ∞ dB hai (Ex 9). Loudness perception (kyun 0 dB "kuch nahi jaisa feel" karta hai) ek alag story hai Loudness vs intensity — psychoacoustics mein.
Recall Which cell is this? (self-test)
"Ek speaker 4 m par 90 dB padhta hai; 12 m par level nikalo." — kaun sa case class? ::: Cell D (inverse-square distance), Ex 4 ki tarah.
"Pressure teen times ho jaata hai; dB rise nikalo." — kaun sa case class? ::: Cell F (20 log 10 use karo), Ex 6 ki tarah.
"80 dB reach karne ke liye kitne 70 dB violins chahiye?" — kaun sa case class? ::: Cell H (count ke liye solve karo), Ex 8 ki tarah.
Kya β negative ho sakta hai, aur iska matlab kya hai? ::: Haan — iska matlab I < I 0 hai, sound hearing reference se neeche hai (Ex 5).
Ex 8 mein speaker count upar kyun round karte hain? ::: 63.1 speakers impossible hai aur target se kam padega; 64 guarantee karta hai ki target clear ho.
"Bel" kya hai, aur hum decibels kyun use karte hain? ::: Ek bel = log 10 ( I / I 0 ) , intensity mein ek poora factor of ten — bahut coarse; ek decibel ek bel ka tenth hai, isliye ×10.
Mnemonic Woh ek habit jo har cell solve karta hai
"Pehle ratio, phir log, aant mein ten (ya twenty)."
Sab kuch ek intensity ratio mein convert karo → log 10 lo → 10 se multiply karo (ya 20 agar pressure diya gaya tha). Intensity par effects multiply hote hain; dB par effects add hote hain.