Foundations — Gradient vector ∇f — definition, properties
4.4.9 · D1· Maths › Multivariable Calculus › Gradient vector ∇f — definition, properties
Pehle us ek arrow par trust karne se pehle, tumhe page pe har ek mark padhna aana chahiye. Neeche har ek symbol hai jo parent note use karta hai, bilkul zero se build kiya gaya hai, har ek apna next earn karta hai.
0. Stage: ek function
Ek flat table (– plane) socho. Table ke har point ke upar ek height hai. Saare points pe jao aur woh heights ek hill banati hain — ek curved surface jo table ke upar float karti hai.

- aur ::: flat map pe tumhari position ke do coordinates (east–west aur north–south).
- ::: hill ki height seedha wahan ke upar jahan tum khade ho.
Yeh kyun chahiye: poora topic is hill ki slopes ke baare mein hai, aur slope ki baat tab tak nahi kar sakte jab tak koi surface ho hi na.
1. Point aur bold letters
Toh jab parent likhta hai toh bas matlab hai "jagah pe height." Bold letters jaise , , — har ek ke andar secretly do numbers hote hain.
- ::: tum kahan khade ho (ek point).
- ::: koi nearby general point jahan tum move kar sakte ho.
- ::: se tak ka arrow — coordinate by coordinate subtract karo.
Yeh kyun chahiye: har jagah likhna noisy hai. Ek bold letter formulas ko readable rakhta hai.
2. Limit
Fraction ko ek stick socho jo hill ko do points pe touch kar rahi hai jo door hain. Jaise shrink hota hai, stick pivot karti hai aur ek point pe sahi tangent slope pe settle ho jaati hai.
- ::: ek tiny step size, zero ki taraf ja raha hai.
- ::: "approaches."
Yeh kyun chahiye: slope hai "rise over run," aur sahi slope ke liye infinitesimally small run chahiye. Limit hi ek honest tarika hai yeh kehne ka "chhota run."
3. Partial derivatives
Ab ek coordinate ko freeze karo taaki do-variable hill ek simple one-variable curve ban jaaye.

Curly (kaho "partial dee") ek warning flag hai: "doosre variables abhi bhi hain." Ise seedhe se compare karo ordinary one-variable calculus ke, jahan hold karne ke liye kuch aur hota hi nahi.
- ::: "derivative, lekin baaki variables constant held hain."
- ::: height kitni tezi se chadhti hai agar tum sirf due east chalo.
- ::: height kitni tezi se chadhti hai agar tum sirf due north chalo.
Topic ko yeh kyun chahiye: aur literally gradient ke do components hain. Inhe build karo aur gradient aadha ban jaata hai. Dekho Partial derivatives.
4. Unit direction
Tum kisi bhi compass direction mein chal sakte ho, sirf east ya north mein nahi. Hum ek direction ko ek arrow se naam dete hain.

Length 1 kyun honi chahiye: "climb rate per step" tabhi sense karta hai jab har step same size ka ho. Length-1 arrow guarantee karta hai ek unit of walking, isliye rate honest hai. Length-2 arrow daalo aur har rate double ho jaata hai — ek classic mistake jiske baare mein parent warn karta hai.
- (bars) ::: arrow ki length, se.
- Normalise ::: ek arrow ko length 1 tak shrink karo apni hi length se divide karke: .
5. Dot product
Yeh woh machine hai jo "gradient + direction" ko "climb rate" mein badal deti hai.

Geometrically, dot product measure karta hai ek arrow doosre ke saath kitna point karta hai — par ki shadow ki length, se scale ki hui.
- Same direction (): , dot sabse bada hai.
- Perpendicular (): , dot zero hai.
- Opposite (): , dot sabse negative hai.
Topic is par kyun jeeta hai: directional derivative ek dot product hai. Toh "sabse steep direction kaun si hai?" ban jaata hai "kaun si direction banati hai?" — aur jawab forced hai: gradient ke saath same direction mein point karo. Yeh ek fact steepest ascent, descent, aur level-curve-ke-perpendicular property ko power karta hai. Dekho Directional derivative.
Recall
kyun, kyun nahi? Dot product kyun use karta hai? ::: Kyunki yeh alignment measure karta hai (doosre arrow ke along shadow length); alignment maximum hoti hai jab angle 0 ho, aur — galat kehta ki aligned arrows ka zero projection hai.
6. Angle aur
(theta) bas woh Greek letter hai jo hum do arrows ke beech ke angle ke liye use karte hain. Yahan yeh tumhari walking direction aur gradient ke beech ka angle hai. woh number hai, aur ke beech, jo kehta hai woh kitne aligned hain (Section 5). Bas itna hi hai parent ka : gradient ki length, is baat se dim ki gayi ki tum kitne off-direction ho.
7. Gradient symbol
Ab har part exist karta hai, toh hum star assemble kar sakte hain.
- ::: ek point pe saare partial slopes ka arrow.
- ::: iski length = sabse steep possible climb rate.
- ::: tumhara actual climb rate jab direction mein chalte ho.
Ek symbol kyun: ko mein pack karna puri directional-derivative story ko ek clean line mein shrink kar deta hai, .
8. Chain rule (yeh glue hai)
Parent dot-product formula ko chain rule use karke derive karta hai. Ek variable mein yeh kehta hai: agar depend karta hai par aur depend karta hai par, toh — rates ek chain ke along multiply hote hain. Kai variables mein, direction mein chalna aur dono ko ek saath badalta hai, toh rates add up ho jaate hain: Yeh kyun chahiye: yeh woh bridge hai jo dikhata hai ki climb rate is a dot product. Dekho Chain rule (multivariable).
9. Level curve
Contour ke along height kabhi nahi badlti, toh climb rate zero hai, toh along-contour direction ke liye — matlab contour ke perpendicular baithta hai. Yahi parent ki teesri badi property hai. Dekho Level curves and surfaces.
Prerequisite map
Equipment checklist
Khud test karo — tum parent note ke liye ready ho agar bina dekhey har ek ka jawab de sako.
ko kya picture karte hain?
Bold mein kya hota hai?
actually kya karta hai?
kya signal karta hai jo nahi karta?
plain words mein kya hai?
ki length 1 kyun honi chahiye?
Vector ko normalise kaise karte hain?
Dot product ke dono formulas do.
Dot product kab sabse bada / zero hota hai?
ka kya matlab hai aur kya return karta hai?
kya hai?
level curve ke perpendicular kyun hota hai?
Connections
- Yeh note Hinglish mein padho →
- Partial derivatives — yahan build kiye gaye components .
- Directional derivative — yahan assemble kiya gaya dot product .
- Chain rule (multivariable) — dot-product formula ke peeche ka glue.
- Level curves and surfaces — jahan perpendicularity ka picture rehta hai.
- Tangent plane and linearisation — gradient build hone ke baad ka agla step.
- Gradient descent — use karta hai.
- Lagrange multipliers — gradient normals use karta hai.