4.4.8 · D4 · HinglishMultivariable Calculus

ExercisesDirectional derivative — definition, formula

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4.4.8 · D4 · Maths › Multivariable Calculus › Directional derivative — definition, formula

Prerequisites jo aap open rakhna chahein: Gradient vector, Partial derivatives, Dot product and cosine of angle, Multivariable chain rule, Level curves and level sets.


L1 — Recognition

Ye check karte hain ki aap teen ingredients identify kar sako: Gradient, Unit vector, dot Number (the "GUN" recipe).

Problem 1.1

Kya ko seedha mein plug karna valid hai? Agar nahi, toh woh vector produce karo jo aapko use karna chahiye.

Recall Solution 1.1

Hum kya check karte hain: formula demand karta hai ek unit vector — bilkul length ka direction arrow. Toh as-is valid nahi hai. Normalise karo (apni length se divide karo): Check:

Problem 1.2

ke liye, (the gradient) likhо, phir usse par evaluate karo.

Recall Solution 1.2

Gradient kya hai: partial derivatives ki list — ek slope per axis (dekho Gradient vector). Toh . par:

Problem 1.3

Sach ya jhooth: ek vector hai jo steepest ascent ki direction mein point karta hai.

Recall Solution 1.3

Jhooth. ek scalar hai (do vectors ka dot product ek single number hota hai — dekho Dot product and cosine of angle). Woh vector jo sabse zyada upar point karta hai woh khud hai, aur steepest slope woh number hai .


L2 — Application

Puri recipe end-to-end chalao.

Problem 2.1

at , point ki taraf direction mein.

Recall Solution 2.1

G — Gradient. , , toh . U — Unit direction. Direction vector , length , toh . N — Number (dot product).

Problem 2.2

at , direction jo positive -axis se ka angle bana rahi hai.

Recall Solution 2.2

Angle ek unit vector free mein kyun deta hai: ki length hamesha hoti hai, kyunki . Toh . Gradient. , . par: , , : Dot product. Yahan -rate hai, toh sirf walk ka horizontal lean matter karta hai.

Problem 2.3

at , direction ke along.

Recall Solution 2.3

Normalise: , toh . Gradient: . par: . Dot product:


L3 — Analysis

Ab directions choose karo aur result ka sign/size padho.

Problem 3.1

at ke liye: (a) steepest ascent ki direction aur uska rate nikalo; (b) steepest descent rate; (c) dono directions jo dete hain.

Recall Solution 3.1

Gradient: , with . (a) Steepest ascent ke along hai: , rate . (b) Steepest descent opposite hai: rate .

(c) Zero rate tab hota hai jab level curve ke along chalte hue, jahan constant hai. Hume ke perpendicular direction chahiye. Perpendicular systematically banane ka tarika (" turn" rule): do vectors tab perpendicular hote hain jab unka dot product ho. Agar hai, toh try karo: Toh do components swap karo aur unme se ek ko negate karo — yeh hamesha vector ko right angle se turn kar deta hai. Isliye rule kaam karta hai; yeh magic nahi, dot product zero hone se forced hai. ke saath: perpendicular , length , toh Doosra choice (edge case). Right-angle turn clockwise ya counter-clockwise dono taraf ja sakta hai, toh do opposite unit directions hain zero slope ke saath. Doosra sirf hai (equivalently rule ): Dono check out hote hain: aur ✓ Geometrically ye dono par level circle ki tangent directions hain — same line, opposite arrows.

Neeche figure ek saath saare char vectors dikhata hai: yellow gradient (ascent), red opposite (descent), aur do green tangents (zero slope) level circle par baithe hue.

Figure — Directional derivative — definition, formula

Figure padhna. Blue circle level curve hai. Yellow arrow circle ke seedha bahar point karta hai — steepest ascent, rate . Red arrow uska exact reverse hai — steepest descent, rate . Do green arrows circle ke along hain (tangent), yellow se ; kisi bhi taraf chalna tumhe same contour par rakhta hai, toh slope hai. Notice karo green yellow ke perpendicular hai — yeh "swap-and-negate" ka geometric meaning hai.

Problem 3.2

at . ke along aur ke along compute karo. Signs interpret karo.

Recall Solution 3.2

Gradient: . ke along: — surface is taraf rise karta hai. ke along: zyada tezi se rise karta hai. Interpretation: dono positive hain, lekin (jo down-and-right point karta hai) ki taraf zyada lean karta hai, toh yeh zyada chadhai karta hai. Sign batata hai upar/neeche; size batata hai kitna steep hai.

Problem 3.3

Walking direction aur ke beech angle yeh satisfy karta hai: . Agar kisi se milta hai, toh gradient ke saath kya angle banata hai?

Recall Solution 3.3

Cosine kyun aata hai: dot product satisfy karta hai , aur (dekho Dot product and cosine of angle). Toh — sirf angle se tune hone wala knob. Yahan , toh


L4 — Synthesis

Directional derivative ko doosre tools ke saath combine karo.

Problem 4.1

Surface par par ek hiker chahti hai ki slope uski steepest possible value ka bilkul aadha ho. nikalo uski heading aur gradient ke beech, aur ek aisa unit direction do.

Recall Solution 4.1

Gradient: , toh . Steepest ka aadha: hume chahiye . Kyunki : Gradient se par ek heading banana (rotation kyun kaam karta hai). Plane mein koi bhi unit vector do perpendicular unit vectors ka mix likha ja sakta hai: gradient ke along point karta hai, aur usse cross karta hai. Agar hum lete hain toh automatically ek unit vector hai (kyunki se milta hai), aur yeh se angle banata hai kyunki . Yeh exactly se rotation hai — isi tarah rotation matrix ek perpendicular axis at a time banaya jata hai. Yahan , aur Problem 3.1 ke swap-and-negate rule se, . ke saath: Numerically , , toh Slope check karo: ✓ ( choose karne se doosri valid heading milti hai — doosri taraf rotate karke.)

Problem 4.2

. Point par, us point se guzarne wali level curve ke tangent direction mein directional derivative nikalo (koi bhi tangent direction chuno).

Recall Solution 4.2

Key link: se guzarne wali level curve circle hai. Gradient us circle ke perpendicular hai. Isliye ek tangent direction ke perpendicular hai. Perp unit vector (swap-and-negate, phir normalise): . Zero kyun mantaaq hai: level curve ke along constant hai, toh uska rate of change hai — chahe tum dono tangent directions mein se koi bhi chuno.

Problem 4.3

ke liye, kisi point par ke along directional derivative hai, aur ke along hai. nikalo aur phir wahan nikalo.

Recall Solution 4.3

Idea: kisi axis ke along directional derivative us partial derivative ke barabar hoti hai (gradient ko se dot karne par milta hai). Toh , aur , se


L5 — Mastery

Edge cases, degeneracy, aur proof.

Problem 5.1 (Zero gradient)

origin par. Arbitrary unit direction ke liye compute karo. Result geometrically kya kehta hai?

Recall Solution 5.1

origin par. Phir kisi bhi unit ke liye: Geometry: origin bowl ka bottom hai (ek minimum). Har direction momentarily flat hai — surface first order mein har direction mein level hai. Yeh degenerate case hai jahan "steepest ascent" ki koi preferred direction nahi hai kyunki instantaneously koi ascent hai hi nahi.

Problem 5.2 (Jab formula toot jaata hai)

Consider karo Dikhao ki origin par har direction mein directional derivative exist karta hai, lekin dot-product formula galat answer deti.

Recall Solution 5.2

Direct limit. Unit lo, toh . Ray ke along: use karke. Toh har direction ke liye exist karta hai. Partials. rakho: . rakho: . Toh , aur formula predict karta Lekin true value hai, jo e.g. ke liye nonzero hai: wahan . Moral: dot-product shortcut require karta hai ki us point par differentiable ho (dekho Tangent planes and differentiability). Yahan nahi hai, toh formula fail karta hai chahe saari directional derivatives exist karti hain.

Problem 5.3 (Maximum prove karo)

Prove karo ki saare unit vectors mein se, tab maximise hota hai jab ho (assume karo ), aur maximum ke barabar hai.

Recall Solution 5.3

Tool: dot product ka cosine form (dekho Dot product and cosine of angle): kyunki . Yahan aur ke beech ka angle hai. Yeh settle kyun karta hai: ek fixed positive number hai, toh tab sabse bada hoga jab sabse bada hoga. Aur equality ke saath iff , yani ke same direction mein point karta hai. Woh direction hai, aur phir Similarly minimum par hai, deta hai (steepest descent).